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This is a project focused primarily on plot. It follows the life of the main character, Linus, from boyhood to adulthood. In truth, this is more of a character study than a traditional rpg storyline. There are no crystals to collect, no damsels to save, and no great evil to vanquish. It is simply a chronicle of the life of one person and the world that he lives in.

(If you couldn't tell, I am terrible at summaries.)

- Sideview battle system.
- A realistic, dramatic storyline with a cast of nuanced characters.
- Lengthy and involved optional sidequests which enhance the storyline of the main plot.
- Custom soundtrack

Latest Blog

All Quiet on the Western Blog

Hello again, folks/friends.

I figured I'd give a much-needed update on the status of the game and what's changed since the last demo release 4 years ago. A lot has changed in that time, both in the game itself, as well as my perspective on what kind of story I'm aiming to tell. The goal has always been to tell a personal story about a character's life, but I've since increased the game's scope to be something... different. What's important to me now is the idea of a single person affecting other people, including the player. It is a passive concept that involves the player reacting to the story, rather than being the one who sets things into motion. Interesting and lifelike NPCs are my favorite things in games (wassup Radiata Stories!), and I'm curious to see how it'd work out if an NPC was given a central role in the story as well as the capability to change the story themselves, and in turn, for the player to react to those changes. I think it's a neat idea that's worthy of being explored!

The reason I've been toying around with this concept is that... well, I am honestly tired of always being the all-powerful Dragonborn/Space Cop Jesus/Chosen One hero in games. You could be the hero in Linus, or maybe someone else could. :p

I have some ideas on how to implement this and I am incredibly excited to see if it all works out or if it becomes a horrible nightmare. Either way, I'm sure it'll be a learning experience.

Besides that, I've started implementing a certain gameplay system for the game's Etonmarch chapters. For those who don't already know, Etonmarch is a military college the main character, Linus, gets sent to when he is 13 years old. He then spends the rest of his adolescence in this school making lifelong friends/enemies, getting into trouble, doing cool shit, suffering horrible tragedies, ect. Basically, it's Harry Potter meets Suikoden. Anyway, I am planning on implementing a Persona-style calendar system here, with each day of the school year offering a choice of different activities and events for the player to partake in. Either they can hang out with comrades, train, explore, sleep, or what have you. This all sounds like a ton of work but it's been in the planning stages for years and I am very much looking forward to getting it in the game.

That's about it. Thank you for reading and for being interested in my anti-power fantasy!


  • Production
  • blueperiod
  • RPG Maker VX Ace
  • RPG Visual Novel
  • 10/09/2009 10:26 PM
  • 02/14/2018 05:55 PM
  • N/A
  • 246728
  • 188
  • 1167


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Huh, this is one of the better looking VX games.
yeah, this doesn't look bad.
I agree, looks pretty good. Good job : )
Downloading. Expect a review in a few days. Maybe a few hours depending on the quality/length.
^Thanks! I'm looking forward to it.
so this game looks pretty awesome, but i can't see the text for some reason. the dialogue boxes are all blank. anyone else have this problem? i'm new to the rpgmaker programs, so if i'm doing something wrong please let me know. thanks.
I've been excited for this game ever since I seen it over at rmrk, I can't wait to play this when it's finished :X
Lazygamer, the fonts are included in the game file. You have to copy and paste them to your font folder in order to see the text in game. They are the cambria fonts.

Arky, thanks a lot man! It will be a long while till it's finished. But I'm working at it non-stop and making some pretty good progress.
If this is your first game then you are a legend! I played it and, well I have to say it is one of the best games I have ever played.
hey, just stopping in to sing you some praises. this game is great so far. i actually played the demo twice, just so i could take some notes the second time. not that it was a hassle, though--the story was engaging enough to keep me rapt both times. my only gripe is the lack of player-interaction, but i get that this is an "intro" sort of thing, so i guess i can't complain too much. as long as it becomes a little more "game-like" in the future, if that makes any sense. but so far this is better than any final fantasy or dragon warrior i've ever played. so yeah, keep them coming, cause i'm hooked.
Oh my. Thanks so much for that comment. And yes, i wholeheartedly agree about the cutscene overkill in the demo. I am doing as much as possible to make the game a lot more interactive in the first chapter and beyond. The problem is (and I stated this before) is that the main storyline can't really go on without the events that happen in the prologue. And those events unfortunately don't offer much in the way of gameplay.

Anyway, the full demo (which is being worked on at this very moment) will feature the full prologue and the entirety of the first chapter. It will have actual gameplay and player-driven choices/sidequests/meaningful battles/ect.

So yeah. Once again, thanks for playing the demo!

Also: These notes you took. Were you planning on writing a review or anything along those lines? Either way, I'm interested in knowing what you took out of the present storyline.

Oh, no, I wasn't really planning on writing a review (though maybe I will when the full demo comes out?). I just like to take notes if a game has an involved/interesting storyline, because my memory isn't the greatest in the world. And I thought the story was very good, pretty realistic, and presented well. You have interesting characters, and a deep plot told primarily through action. Excellent. Just take your time and don't get sloppy. I have high hopes for this game.
The game looks cool but I dont think the chibi charsets fit with the faceset man.
Just an update.

I added a video section along with a video containing a short preview of the nest demo. The video also includes a rough-draft (but still good) of a song that will be featured in the game's soundtrack.
God that last message's grammar/spelling were terrible :(. Apologies.
That video is awesome. Keep up the hard work.
Thanks Captainregal!


Speaking of videos, I uploaded another one. This one also features music composed by Joerao. It can be found in the videos section. Or if you're lazy, you can click on the link below.


I have a new video for you guys.

Chapter I : Etonmarch

These are first five minutes of the upcoming Chapter I demo. I know it doesn't show much, but I figured those who are interested in this project would like a bit of a sneak peek. The music for this particular video is all placeholder for the moment.

really liking the videos so far. can't wait to play the demo.
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