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Hey, did you know I'm working on a new game? *wink wink*

  • Erilex
  • 02/16/2019 03:06 AM
  • 312 views
I noticed that despite having had no updates in, like, TEN whole years, this game still has far more subscribers than the new hot thing by yours truly, THIS IS NOT MY FINAL FORM. On the off chance some of those subscribers are still active members of the site, I figured I might as well attempt to redirect them to my latest endeavor.

It's a game about being THE FINAL BOSS. It's got DEMONS in it. And you might or might not kill God at some point during it.

Sounds like a grand old time, right? Go check the gamepage and subscribe if you like what you see!

Posts

Pages: 1
JosephSeraph
奇跡なゲイパワー♡
6847
hi i am, subbed
Dhux's Scar is one of my all time favorite RPGs. How would you compare it to THIS IS NOT MY FINAL FORM in terms of system, story, theme, difficulty?
In terms of system, it will give you more flexibility when building your character (whereas in Dhux's Scar, you leveled up and learnt new skills and that was it). In terms of writing, I tend to gravitate towards very specific types of stories and themes, so I wouldn't be surprised if it ends up being somewhat reminiscent of Dhux's Scar. In terms of difficulty, it will be MUCH easier than Dhux's Scar, which I think most will agree is a good thing, as that game's difficulty was not really fair to the player (from what I remember, you had to edit the final boss' stats to see the ending? I don't want players to feel like they have no choice but to cheat to finish the game! If they do, it's my failure as a developer)
All good news then :)

author=Erilex
In terms of system, it will give you more flexibility when building your character (whereas in Dhux's Scar, you leveled up and learnt new skills and that was it). In terms of writing, I tend to gravitate towards very specific types of stories and themes, so I wouldn't be surprised if it ends up being somewhat reminiscent of Dhux's Scar. In terms of difficulty, it will be MUCH easier than Dhux's Scar, which I think most will agree is a good think, as that game's difficulty was not really fair to the player (from what I remember, you had to edit the final boss' stats to see the ending? I don't want players to feel like they have no choice but to cheat to finish the game! If they do, it's my failure as a developer)
Pages: 1