In terms of system, it will give you more flexibility when building your character (whereas in Dhux's Scar, you leveled up and learnt new skills and that was it). In terms of writing, I tend to gravitate towards very specific types of stories and themes, so I wouldn't be surprised if it ends up being somewhat reminiscent of Dhux's Scar. In terms of difficulty, it will be MUCH easier than Dhux's Scar, which I think most will agree is a good thing, as that game's difficulty was not really fair to the player (from what I remember, you had to edit the final boss' stats to see the ending? I don't want players to feel like they have no choice but to cheat to finish the game! If they do, it's my failure as a developer)