For those of you that are familiar with the "Boss Project" series and all that it stands for (fighting bosses one-by-one until you slowly make your way to the finish), you may or may not be a tad disappointed with the way the 5th installment is going to work out.
-You do not just fight bosses in this game. You have random encounters, plot to sit through, and some adventuring all tossed in to the mix this time around. There's no overabundance of either, and I'm trying to balance it all out. However, because it is a short game and it has a relatively long story...there are going to be some lengthy story scenes.
-No slow text or walking speed! Well aren't a good few of you happy that I left those out this time around? Well, except for SOME slow text that occurs when it is needed, but a majority of it is left at its default speed.
-A darker story than most of my other projects, and possibly even more-so than BP4:Asylum of Voices. That is where I got the inspiration for such an idea, actually. I liked how it's dark(ish) story flowed and just wanted to make another one...and thus Boss Project V was born! But this time around it's more well put-together and slightly easier to follow (or should be by the end).
-Actual Weapon and armor stat descriptions. I know that a lot of you had a problem with how the weapons were presented (or explained, rather) in the previous game, and so I took the route that most people do and I just stuck what Stats the weapons/armor influenced in their descriptions.
-You still buy your Items, Spells, Weapons, Armor, etc. from a shop. I didn't want to give them all to you from the get-go, as I found that letting you buy what you wanted was a more fun and interesting choice.
-Heroes Realm stuff. Yeah, so I basically don't take ANY credit for any of the resources except for the monsters (and the story) in this one. Oh, those and some chipsets. But most of the other stuff was gathered by Kentona for Heroes Realm, and I was given permission to use the stuff for a new Boss Project.
And...that's about it for now!