Runic Cipher is a long-time JRPG project that's been worked on for several years, on and off. Our goal with this is to bring back that nostalgic feel of the earlier Final Fantasy and Breath of Fire games, as well as having an in-depth and original story line filled with plot twists and with a more gritty edge than your typical RPG. A lot of the writing is inspired by the A Song of Ice and Fire and Malazan Book of the Fallen franchises. If you are a fan of either of them, you're going to enjoy the many surprises Runic Cipher have in stock.
The story follows a young rebel group by the name of EDGE, whose leader, Talon, vows to seek vengeance against the Hilgar Empire for their war crimes against his homeland, Calupa. Alongside Talon, he has the support of Rick, a scout who loves cracking up jokes, and Veronica, an engineer with the acquired knowledge of creating explosives. Throughout the course of their journey, they will meet dozens of other interesting characters, including a few they'd never imagine being on their side...or are they?
A few gameplay ideas Runic Cipher will introduce:
We will be releasing content in an episodic format, and hopefully have releases out in a timely basis. We are both perfectionists, so the chapters will be released when they're done. We're not rushing to meet deadlines.
The story follows a young rebel group by the name of EDGE, whose leader, Talon, vows to seek vengeance against the Hilgar Empire for their war crimes against his homeland, Calupa. Alongside Talon, he has the support of Rick, a scout who loves cracking up jokes, and Veronica, an engineer with the acquired knowledge of creating explosives. Throughout the course of their journey, they will meet dozens of other interesting characters, including a few they'd never imagine being on their side...or are they?
A few gameplay ideas Runic Cipher will introduce:
- A battle system inspired by SNES-era Final Fantasy games with elements of their ability systems.
- Dungeon design inspired by the early Lufia games.
- Final Fantasy VI-style party selection system (i.e. setting up teams for a particular dungeon).
We will be releasing content in an episodic format, and hopefully have releases out in a timely basis. We are both perfectionists, so the chapters will be released when they're done. We're not rushing to meet deadlines.
Latest Blog
Bug Fixes for Chapter I
Runic Cipher
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- 04/11/2022 11:04 PM
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- Production
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- Runic Cipher
- Messiah_X
- Corfaisus
- Starkiller_1991 (Composer)
RPG Tsukuru 2003
- RPG
- 10/14/2009 10:12 PM
- 12/16/2022 08:54 AM
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