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Tale of Exile is fantasy-based jrpg game. The entire series will be composed of 4 acts which in turn contain 3 or 4 episodes each. The game is being developed using RPG Maker 2003 software and is totally free. The visual and musical setting is mostly based on ripped and edited 2D resources from games like Suikoden, Terranigma or Seiken Densetsu.

The game itself does not require any additional files to work properly. However, should you encounter any problems, you can contact me through the forum or simply email me.
Download the game now and remember to share your opinion!

About the game

The demo version of ToE was released in 2005. After another three years the full version of act 1 was ready. The Tale of Exile project is a fantasy-based jrpg game divided into acts. The entire series will cover as many as 4 acts with 3 or 4 episodes each. The game is available in two language versions, Polish and English, although it was originally developed in Polish language. The Polish version has gained spectacular popularity and recognition among RM users in Poland, enough to be awarded GF prize twice. Since the day it was released, ToE has continuously been number 1 on the top RM hits list. After about a year the game was translated into English.

The story

Estalia is currently the biggest and the most powerful country among the neighboring countries of Ardene, the land of mountains and woods. Its power and supremacy is credited to Merton, a legendary leader who entered into a covenant with "Father Spirit". The covenant brought a blessing of abundance and success upon the Estalian nation. The following conquests and great victories have transformed this small and weak country into a respected empire. The covenant of Merton has created a tradition of "Great Initiations" to be taken by his descendants in order to rightfully come to power and prolong the covenant. A prefect world order was eventually disturbed as a result of inconsiderate decisions. An exhausting "30-year war" forced the King to make concessions to the "Great Council", making them the actual rulers of Estalia for 30 years. After the King's obligations from the treaty expire, the power should return to the Royal Family. However, history often repeats itself and proves that power is an addictive thing. It is not so different with the members of the "Great Council". A mysterious death of the Queen, restrictions inflicted on the King, all have lead people to believe that there is a conspiracy. A few months before the treaty expires we witness a "Great Initiation" if heir to the throne, Prince Antonius. This is where our adventure begins.


The Black Claw
A young mercenary looking for a big challenge that will earn him enough credit to join the elite "cleric" unit. He quickly makes respectful friends through his decisiveness and self esteem. However, he also makes many enemies as well, through his biting tongue.

A Lieutenant of the "Estalian Death Squad". She is the first woman in the history of Estalia to join this elite unit. A sharp eye and steady hand have earned her the job of archer. She gained respect and recognition in the army only through her hard work.

The Prince of Estalia nad rightfull heir to the throne. He is the only one who can revive the covenant and carry on "Merton Dynasty". He's a young, sensitive and intelligent aristocrat, deprived of his beloved mother at a very young age. Lonely and heartbroken, he avoided company, devoting his time to his great hobby - reading.

TBS (tactical battle system) - a complex system that divides each combat into turns. There are many different options and actions to choose. From physical attacks and spells to specials and summons. The outcome of the battle depends mostly on the player's tactical skills. No more confirming the attack without giving any thought, now you have to encircle your enemy, look for their weak points, block their attacks and watch for counter attacks.

CMS (custom menu system) - a unique menu with a big number of options, items and stats. Enables you to configure your spells, select extra equipment and save your game at any time.

Unique character development - The character's basic properties are developed trough training by the Masters. The same goes to character's new skills. Learning consumes Skill Points (SkP), gathered during battles, together with character's experience, Lv, and also the stats of the character. The higher level of basic properties, the faster increase of other Lvs.

Weapons upgrade - there is a possibility, or even necessity, to upgrade your equipment. Besides visiting the blacksmith, you will also need money and special minerals to perform the upgrade. Upgraded items have higher stats and more slots for Gemma.

Minigames - there are a lot of minigames and tournaments in the game. The cards, where you play for money, fights at the arena and other smaller minigames, including target practice and stealth movement.

Day & Night - You can choose to sleep until morning or evening the following day. A lot of locations are available only by night, as well as some of the events. Sleeping restores HP, MP and SP which are consumed in battles.


Latest Blog

Tale of Exile Act II DEMO English

In December 2009 I gave Toe Act2 demo in Polish.
Link: http://www.tsukuru.pl/index.php?link=gra&title=2k3-taleofexileakt2&i=1

Translation into English goes very slowly, so slowly that I can not determine when it will be ready.
It's possible it will be never ready. Translator (Gregory Tarkovsky), which also explained akc1
doing it in spare moments. Although the demo includes only a portion of 1 episode (ok 4 hours of play) is the magnitude of a text for translation. If you depend on an English version could use a ToE2
motivation for an interpreter in the form comments ... He does this absolutely free. I hoped that the comments of act1 will be sufficient, but little of, and no one writes about the translation. I write about translation game. Here I am writing myself with the help of google translator. So You see i can,t translate game alone. As I say, everything depends on you.

  • Completed
  • Lastturn
  • RPG Tsukuru 2003
  • Tactics RPG
  • 10/16/2009 10:17 PM
  • 01/29/2020 02:08 AM
  • 10/21/2009
  • 158249
  • 62
  • 3153



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This is a good game, finished playing today. I like the story and the fighting system. Only drawbacks I thought there were was that I had a hard time getting those first kills when I was just starting out. If I ran into a big enough group I tended to die, I changed my strategy a little after I'd played a while though. I look forward to playing Act 2.
I'm glad that You like my game. I'm counting on more votes. : P

Act 2 demo in Polish version will probably be later this year. I do not know how long take the translation. Act 2 is much more extensive. Each character, even the NPC has a lot of dialogues. If you will be interested in the details of the second act, I will inform in the English language on forum devoted to the game.
I would review and rank your game but it won't let me. I think it doesn't allow me to do that if you don't have a download. I think I've seen some games on here add a download that just redirects to an external web page, maybe you can do something like that.
Tactical combat system, unique character development.... sounds excellent, I'm downloading it now.
Hmm... I can't seem to get into the bar that the Captain is in. I know I was once in it, because I spoke to him and he was the only NPC without '???' for a name. However, I now need to talk to him to get a pass, but whenever I try to enter the building, the screen moves to the next section of the street...
Unique error. I checked it ... I can not have any problem with teleport. You asked the guard at the entrance to the tunnel on how to get a permit? We must follow a logical sequence of events. :)
After first waking up the day I was supposed to pick up the prisoner, I explored the city. While doing so, I spoke to Captain NPC. I remember because he was one of the few the didn't have '???' for a name. Later on, after I began searching for the mayor's daughter, I talked to the sewer guard, who told me where to find the captain. However, I can't seem to get through the door. It's directly next to the transition to the next street, and every time I try to walk through the door I end up going through the transition.
Oo ....

Maybe you edited something in the RM? I can't see other possibilities.

Try to edit the teleport. To avoid damage to save games you need to save it in another location from the editing one. Regards.
Thanks, I'll try that. From what I've played, really excellent game, by the way.
I found the game enjoyable and look forward to another episode. I'll give a few suggestions to make it better:

Instead of "wasting" whatever AP points are left in a turn, have them "roll over" from turn to turn, and maybe even battle to battle. People could attempt to have quite a few more saved up for when they know there's a boss battle coming up.

Also, if a person passes through the square of an enemy, they could be attacked. In D&D it's called an "attack of opportunity"

have the metals that allow for upgrades of armor weapons and shields be truly avaiable every day, and if you go to another town, if you bought out one town, let it be there (the lumberjack city said it didnt' have any either.

I'd up the experience and money per battle. I would've had to play the game for probably over 200 hours (I finished it in like 2 days or off and on playing) if i wanted to buy the black and white magic balls (they cost 80,000!) and i don't even know what they do. I could've bought them but found out that I couldn't equip them!

As far as the "poison gas" for spiderwebs... interesting. But why not allow for other solutions: e.g. fire (a torch). Since there's webs, i think it'd be neat to have giant spiders as well. Have the "gas" be a thrown attack (at least one square away)

Also there are some inaccessable areas. I don't know if they'll be able to be gotten to by rope or other movement in the second part, but you might want to figure out a way of getting the players to where they are.
For instance there was a glittering gold piece on the top of a flat topped mountain. I'm not going to fight every single enemy on a screen (and die because I'm outnumbered) 50,000 to determine if one of them has access to it or not.

The "rigged" court case I would have changed to actually allow him to get out. It seemed no matter what combination i tried he was doomed from the get go. Also, there are several instances where I tried to feign ignorance and the script continued anyways as if i had answered "yes" when a more convincing script could be made (I write in my spare time, if you want I could help you on a revision)

Also the prince's speech... only a person who knew about the previous war (found out in the camp) would've answered differently... or maybe a middle of the road approach. War/ no war/ keep boarders safe (& hunt down those accused of henious crimes in the past), then arts,education, archetecture (shrinkage of the military)/ expanded troops/ keep military same size but at the same time while not wishing to cause harm to the people, taxes must be raised (to finance some of the things), etc.

Just my thoughts on the game
Thanks for the very interesting comments and ideas. I must admit that my first act is a bit remote. I've working on the second act long time. Yesterday I gave the first demo ToE2 in Polish. I will therefore focus on it. I do not plan to go back for the first act . I have not enough time to complete the game let alone the re-activations.
However, Your advice can be useful in the following sections. Therefore, thank You for it.

If you were eager for any cooperation (even for testing English version) Let me know. ;)

Regards & Merry christmas!
It will depend on my time in the new year. I'm looking for work and thus take a break to play, but if i get a job, that may change. Hit me up when it's ready in english
Walkthrough for Tale of Exile Act 1 please? =D
why would i heal when i could equip a morningstar
Downloading. This looks decent+.
i can't find or get any gas for spiderwebs in chemist shop???
I downloaded it, installed it.
But when I run rpg_rt.exe, it says "An illegal order for floating point number operation", and the game closes. :(
Sorry to hear that ... I think, That the problem is in hardware or system ... That's very rare bug, but happens ... Sometimes I Can not do anything. Sorry again.

You can edit the start position to other maps to check it? Maybe the first menu script is too complicated
I replaced the RPG_RT.exe file with that from another game. It works ok now.
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