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It's been several hundred years since the fall of Daideus; a god-like being that came from seemingly nowhere, and had his way with the world. For decades, Daideus did as he pleased, having fun with the planet, and his ludicrous power. However, the 5 nations of the world, previously at indefinate odds with each other, managed to come together to form one collective assault on Daideus. Through great effort against impossible odds, they managed to do away with the mad god once and for all...

Seeing what greater good could be accomplished through unity, the 5 nations came together, and formed a 6th country; Capitol. This nation would serve as a neutral party, with its leader acting as a moderator for the other 5. Thus, the nation of Capitol was born, and the first Archqueen was coronated.

However, that was several hundred years ago. Daideus is no longer fresh in the minds of the people, and global unrest has begun to resurface. The magick-driven country of Sorca and the science-driven country of Neotopia are on the brink of war, while the desert nation of Cilika finds its government impotent against the Thieves Guild, which has all but taken over that country. All the while, the Schwartzans and Genusans deal with the rest of the world hating them to the point of violence. All this, however, is just stuff and nonsense to Max and Axl, bounty hunters working within the young country of Capitol. Living paycheck to paycheck and bounty to bounty, Max and Axl soon find themselves knee deep in a conspiracy where world heroes appear to be villains, and Daideus' legacy begins to emerge from the shadows.

Money and Power is, like most RPGs, very story-heavy. Featuring a long and winding storyline, with dialogue a cut above the rest, MnP may not feature a ton of advanced custom systems and the like, but boasts an intriguing storyline with balanced gameplay, and a variety of unique challenges. As the game progresses, new types of techniques can be acquired, with various different ways to learn and upgrade them, as well!

And special thanks to Chrissie for taking my artwork and turning it into pixel images for the cutscenes!

Latest Blog

The Magick System

Having started implimenting the magick system in the game, I thought it would be a good idea to go over it here! The introduction of Money and Power's magick system will drastically change the way battles are fought, including Max and Axl's respective roles in battle. While in Chapter 1 Max acted as the muscle, while Axl acted as backup and support, the introduction of elemental, upgradable magick introduces further strategy to battles. Choosing who's magick to upgrade, how far, and keeping characters even in their magick levels are all key to survival!

Early in the next chapter, Max and Axl gain the use of magick, each being granted their own personal element, and initial spell. As you progress, you'll find people who will upgrade your magick for both a monetary fee, and a required amount of Ether Crystals, which can be found in various ways (from finding them in treasure chests, to getting them from rare enemy drops, etc.). Recieving an upgrade will replace your main spell with the next strongest one (to use typical Final Fantasy magic as an example, first you would learn Fire, upgrade it to Fira, then Firaga, etc.). After three upgrades, you will learn secondary spells. While your main spell is your primary offensive magic attack, these secondary spells offer a wide variety of uses. One secondary ice spell, for instance, lowers the enemy's speed, with a chance of inflicting the Numb condition (MnP's equivalent of Paralyze). Another secondary spell, of the fire element, increases the physical attack of every party member.

Successfully utilizing this new system means you'll have to strategize who to upgrade, how far, etc. Will you focus on one character to get to their next secondary spell, possibly leaving others behind? Or will you hold off on those useful secondary spells to keep everyone even, so you're prepared for whatever element your enemies may be weak to? The choice will be yours, when the next demo of Money and Power is released!
  • Production
  • Shmeckie
  • RPG Tsukuru 2000
  • RPG
  • 10/26/2009 09:18 AM
  • 04/08/2019 11:27 AM
  • N/A
  • 67173
  • 25
  • 782


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The 524 is for 524 Stone Crabs
I think Max might end up being my favorite RM character. I'll play this game when I get the time.
Looks like an interesting game I've subscribed so I keep updated.
Gamers don't die, they respawn.
I downloaded it, I am playing it, and I liking it. The one thing that has irked me mainly is the intro and the thrown together chipsets, but that last one is just a pet peeve that I don't let get to me from stop playing a game.
Dude, I totally lol'ed when I talked to the Lost Vikings; they said "I'm lost..." and I laughed; it's funny how you put that little easter egg in there!
Thers' quite a few pop culture easter eggs hidden amongst the NPCs.
This is a pretty neat game. It should probably get more attention then it is getting.
It got a review now!
hmm im having problems downloading it, 'internal server error,' anyone else get this? Looks like a nice game, though.
Download link works for me. Might be an issue with RMN. Try again later, and see if it's still fudging up for you or not.
I'm definitely adding this to my subscribed list.
Need me some chapter 2!!
(Socrates would certainly not contadict me!)
Need me some chapter 2!!

me too!
Devil's in the details
I'd like to give this a try, but it seems the game requires some special font. Anyone?

edit: Oh, according to screenshots it uses the default font. Well, I guess the problems lies within my computer then.
Is this game still worked on? Because it looks really cool.
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