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Originally released December 19, 2005.
The boy Rolf wakes up to an ordinary day in his tiny forest village of Ur. During a routine excursion to the forest with his friend Melissa, the village is attacked by a former resident, a man named Theo. After wiping out the entire town, Theo decides to allow Rolf to live. Rolf spends the next years of his life training to defeat that man and avenge his family and friends.

There are five playable characters, a change party 'reserve' system allows you to choose who is in your party at a given time. While it uses the DBS, there are strategic twists to make it a bit more interesting. There are no random encounters, either. While it is, for the most part a standard RPG, there are sci-fi elements in the storyline as well. It provides somewhere between 14-16 hours of gameplay. Features a lot of customized graphics (notoriously bad faceset designs) and an almost entirely custom musical score.

Latest Blog

Quiz Master Minigame

In addition to the bug I mentioned in the last blog post, I have been informed (a long time ago actually) that the quiz master minigame doesn't work as it was intended to. Apparently I'd accidentally coded it so that one wrong answer caused you to fail out of the test (but only after the third question), instead of the intended two questions.

Firstly, the minigame's purpose was a silly premise in the first place. I included it as a sort of check to make sure that the player was actually reading the story, and not skipping through the text. I realized long ago that I shouldn't be forcing the player to read through all the dialogue, least of all not so they can answer a few random questions about a few words that someone probably doesn't even remember at that point.

With that being said, all of the answer except the very last question can still be accessed from within the castle. However, because of the bug I mentioned at the beginning, this still leaves the game unplayable if you missed the answer to the last question. My bad.

That brings me to the second point. I had intended to remove this minigame in a later release, but since I concluded the game was virtually in it's final form so I could focus all my work on the sequel, that never happened. I also intended to post the answers to the quiz somewhere, but at the time, I couldn't think of a proper place that I could post them, where anyone who's playing the game could easily find them. Enter this site.

So, without further adieu, I present the answers to the quiz master minigame.

The first 5 questions are multiple choice.
1) Option #2 Gremal
2) Option #1 Raygley
3) Option #4 Ur
4) Option #3 Aaron
5) Option #3 Royal Knights Brigade

The last 5 questions made use of the enter hero name event. Because it was really quirky in rm2k, there were a few rules mentioned in game to make it work properly. Failure to comply to these rules would result in an incorrect answer, even if the answer given was right.
- Capitalize names of places and people. Do not capitalize the names of items.
- if the answer is an odd number of letters long (3, 5, 7 etc) you need to put a blank space at the end of the input. Doing this makes the full word show up on the top.
- do not add spaces to the end of even lettered words.

The answers to the questions are given below. They appear in their EXACT spelling. a _ will be placed after every odd lettered word, to remind you to put an extra space at the end.

question 6 - Eddie_
question 7 - Dera
question 8 - herb
question 9 - Edwin_
question 10 - Rankov

That's the answers. Maybe someday I'll update the actual game to remove this thing, and the terribad facesets, and whatever else I decide needs fixing. Maybe.

Later guy(s?).

Posts

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The dark one...must die! In the one on one fights, I found out about some skills I had forgotten about. I do have prey, which magic ups one character on Melissa, but I also forgot about her spell that reduces enemy stats. I found out during the 1 on 1 fight I could make her near impervious to attacks, and if I hadn't ran out of healing items I could of very well killed it. His strongest attack was his spell and it only does 30 something damage to her once I've used all the buffing/debuffing skills. His physical attack did around 5 damage. If I did win it, I probably would of glitched the game, since games usually freeze in these instances. I've been looking at some of the skills I never used much, and with this I'm going to kill it in the actual battle!

1. After the battle, the voice says eachother instead of each other.
2. Why did the death dragon drop dragon helmet? It's weaker than what I can buy.
3.. I can go in the tower safely now, but it was still never explained why it's still there after it self destructed.
4. I just noticed this but vernans new weapon isn't as good as his saints breath one. That holy attributed weapon does a ton.

It appears I misread gaias healing. It heals him after every 3 turns, but I thought it meant it lasts for three turns. I lost due to misreading it >.<. Well I'm at the end boss so this is probably all the glitches I'm going to find. Heh, but yeah, if ya ever need me to test again, let me know. After all, I bet ya never had one as good as me.

Edit: Yeah, add a training spot on the continent before this, because I was fighting while low on healing items. I really need a magic up spell that affects all my allies, but I'm not going to find one now >.<.

Edit 2: Actually, I just looked at your profile and noticed ya have msn...does this include the messanger? If so I can just give ya bugs there. Saves time, and I'm sure nobody wants to read through all my bugs anyways.
Yeah, that's the messenger. I have a habit of being online but appearing offline to avoid talking to my annoying real life friends though. So if you plan to talk to me on that, just shoot me a message at random times and I'll be around. XD

1) crap
2) Uhh, Vernan cannot use the Cross Helm, so it's the best helmet he can use until you go into the cavern... I think.
3) The upper floor of it self destructed. I considered turning it into a big crater to visually show this, but the lower floor was still in tact. Vatu was actually located on the top floor.
4) The attack power on the new sword is much higher, but fighting things weak against dark element causes the previous weapon to be better. Knowing my dumbass self, I probably made all the enemies in the Morax Caverns weak to holy too. XD
Heh, beat it for good now. Just to make sure, ramza2k@gmail.com right? Tried to send ya a message but to no avail. I'll just post my endtime here. I completed this game with that many bugs in 13:29:12. I'd say that's a pretty good time considering my testing. This will probably be my last post...on this game at least. I'll have to test your newer one in the near future.
Ignore this one...I hit confirm and it double posted. I'm guessing browser lagged.
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