Molasses Meow is a game about a neon blue cat, who is not-so-coincidentally named Molasses Meow! Molasses is on a quest to rescue candy from the Evil Candy Thieves.
It's a fairly low-effort game, but it exercises a very eccentric cutesy pink art style. The colors of the game are neon-based, with outlines of creatures being brighter than the inside. This gives everything a neat glow.
The game is malicious from start to end. The game is a giant fetch quest. You have to navigate narrow mazes and passageways. Then you have to backtrack through pretty much every area. There are also situations may cause temporary loss of eyesight or epilespy. So be warned, this game can be fun only once you understand its evil.
The music is actually taken from the Quest for Colour, which I also made.
Credits: Overkill (art, code, maps, story, game), Troupe (for music from Quest for Colour)
It's a fairly low-effort game, but it exercises a very eccentric cutesy pink art style. The colors of the game are neon-based, with outlines of creatures being brighter than the inside. This gives everything a neat glow.
The game is malicious from start to end. The game is a giant fetch quest. You have to navigate narrow mazes and passageways. Then you have to backtrack through pretty much every area. There are also situations may cause temporary loss of eyesight or epilespy. So be warned, this game can be fun only once you understand its evil.
The music is actually taken from the Quest for Colour, which I also made.
Credits: Overkill (art, code, maps, story, game), Troupe (for music from Quest for Colour)
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