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"Well now, how did these little morsels make it so far
under their own power? I think I'll keep my eye on them."




Ill Will is a dungeon crawler with carefully crafted, minimalist story elements and simplified overall design. The combat uses a turn-based structure with a heavy emphasis on elemental affinities, and a streamlined AI routine for enemies that helps curb outright stupid behavoir.

It is very firmly divided between gameplay and plot, with decently-sized sessions of both, rather than a more rapid alternation.

Licensing Information

Latest Blog

Update ( 7/31/2012) - Completion

I'm marking this as being the 31st instead of the 1st, since I've been uploading since "yesterday".

Ill Will is complete. You can finish the story, choose either a normal New Game Plus (basically starting over) or a Strong New Game Plus (keep Traces, learned skills, and level, and re-allocate stats). Either way, you'll have access to additional story scenes, additions to existing scenes, and a very special something.

I might have a prize for the first person to beat the optional NG+ content. Of course, I might not.

Posts

Hmm, I made it to the "Gate Keeper" battle (at the ice\crystal hell floor), I'm level 50+, all techs, yada yada.

Not 100% sure it is a bug, but the characters seem to go to sleep every turn in battle, instead of only at the start of the battle (as I think it should be, probably).
Not impossible to beat, but damn annoying, since I can barely land a hit.

Also, I will post my final impressions of the game after finishing, but right now it seems very pretty, but quite boring. I adore Loki, though ^_^

Edit: No, can't seem to beat it. Probably could if I over-grinded in tjhe pits, but I don't have the will for it now.
Edit 2: You should probably check again the zombie fellas from the start of the game too. I downloaded the last version of the game and they still have the problem with the strength zone attack (I hope I got the name right XD)/
YES THIS GAME IS AWESOME. My favourite character is France~
Made it to the second area and beat one of the bosses. Really liking the transition in difficulty. Haven't really used Motes at all. I'm guessing they'll be important for Hard/Bullshit difficulty.
The battles do have their persona feel to them. I really enjoy it!
Wonder when the bullshit difficulty will bite me in the ass? Probably very soon >.<
Okay, so whenever those Strength Zone zombies use Strength Zone, they'll get +Strength Zone, immediately followed by -Strength Zone in the same turn. I guess that's not suppose to happen, especially since they'll just keep re-casting it every turn as long as they have SP.

I beat one of the big bosses and got Will a level-up, but then it showed me the traces tutorial after battle, and didn't let me select a stat for Will to go up in. Is there some screen I can go to to distribute that stat point? I looked around the menu a bit, but admittedly not very long.

Chie/Frances = ass-kicking machine ~<3
Two cutscenes in Infernio (the volcano place) that take place in the maps to the left of the main hub have the characters portraits switched around during dialogue: Jo has Ethan's face, Aaron has Jo's, France Aaron's, and Ethan looks like France. Pretty confusing. I haven't gotten any farther yet, but you might want to make sure this doesn't happen somewhere else down (up?) the road too.

The Loki cutscenes didn't have this problem, I think. Then again, maybe his FABULOUSNESS just prevented me from noticing.


Edit: It looks like this happens in every single one of those little snippets you get when exploring, but not during the important story sequences.
Despite
When the going gets tough, go fuck yourself.
1340
ok i download sucky sucky 5 dolla
Tau
RMN sex symbol
3293
This games not bad, gotten to the lava area of the game. There was a typo or more likely cut off for the word "take" in the cutscene after that statue guy.
LouisCyphre
can't make a bad game if you don't finish any games
4523
One last goddamn download update.
author=ChaosProductions
No, you didn't. In the most recent version (which is now the main download), Zombies have a wholly new attack pattern.

author=Neok
Initial impressions are definitely favoring GREAT things. Liking the ambience very much. Bugs so far:

- After the third in-game cutscene, you can access the menu and pre-maturely equip skills. Also Aaron (I think his name is Aaron. Blonde guy with green coat) was dead (as in 0 hp).
- First tutorial fight playing under normal. The zombie used its special ability 5 times in a row, me guarding each time. Then we duked it out with fisticuffs and he won :(. Oh, all the skills I had pre-maturely equipped on Will had become unequipped. :(


Did you... re-download? Again? Are they Strength Zone Zombies or the new iteration?

Ugh this is all such a mess.


Yeah, it was Strength Zone zombies. Just one. I downloaded the game, then the patch. For me, the zombie didn't attack immediately after casting strength zone.
author=ChaosProductions
Did you... re-download? Again? Are they Strength Zone Zombies or the new iteration?


I re-downloaded after this post and yeah the first zombie still cast strength zone and hits in the same turn.
LouisCyphre
can't make a bad game if you don't finish any games
4523
No, you didn't. In the most recent version (which is now the main download), Zombies have a wholly new attack pattern.

author=Neok
Initial impressions are definitely favoring GREAT things. Liking the ambience very much. Bugs so far:

- After the third in-game cutscene, you can access the menu and pre-maturely equip skills. Also Aaron (I think his name is Aaron. Blonde guy with green coat) was dead (as in 0 hp).
- First tutorial fight playing under normal. The zombie used its special ability 5 times in a row, me guarding each time. Then we duked it out with fisticuffs and he won :(. Oh, all the skills I had pre-maturely equipped on Will had become unequipped. :(


Did you... re-download? Again? Are they Strength Zone Zombies or the new iteration?

Ugh this is all such a mess.
author=Archeia_Nessiah
There was already a patch and the download fix for that.

I already downloaded the most recent version and that's when I encountered the problem.

edit : Sorry I didn't know there was a separate patch download.
Initial impressions are definitely favoring GREAT things. Liking the ambience very much. Bugs so far:

- After the third in-game cutscene, you can access the menu and pre-maturely equip skills. Also Aaron (I think his name is Aaron. Blonde guy with green coat) was dead (as in 0 hp).
- First tutorial fight playing under normal. The zombie used its special ability 5 times in a row, me guarding each time. Then we duked it out with fisticuffs and he won :(. Oh, all the skills I had pre-maturely equipped on Will had become unequipped. :(
There was already a patch and the download fix for that.
I got killed in the tutorial fight because of the double attack zombie after downloading the game.
LouisCyphre
can't make a bad game if you don't finish any games
4523
Okay, okay, hopefully that answers that! No more issues with infinite-turn Zombies.
I have it at 47%! ;w;
My upload speed is atrocious too.
LouisCyphre
can't make a bad game if you don't finish any games
4523
author=GreatRedSpirit
There was a post here that wasn't about how hard it is to see a link to the thing I just said to do but now there isn't. Mysteries!


I'm trying to update the link, but I keep timing out because I am an awful person.

author=Neok
This will be the first VX game I've ever tried. I'm expecting GREAT things!

Edit: Also you posted this on my b-day <3.


Not a coincidence! =D
This will be the first VX game I've ever tried. I'm expecting GREAT things!

Edit: Also you posted this on my b-day <3.