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In Development

  • Ephiam
  • 01/30/2011 08:49 PM
Hello everyone! I haven't given any updates on anything regarding this project in quite a while, and truth be told it's because I've been a tad lazy as of late. I find myself with tons of free time to work on some of my RPG Maker projects, play some videogames, write, draw, or something else that would be a bit productive in the least. But of course I ignore all of that, and usually just sit there and complain about being bored with nothing to do. I'm sure we've all experienced that before, but it's beginning to bug me and so I'm forcing myself to get off of my butt and actually do something.

Venaitura II was originally going to be the "finale" of the Dragon Fantasy series, but after a bit of thinking I found that to be a tad silly (and I question what kind of drugs I was on when I thought of that...) and so it's evolved/changed in to an actual sequel to the first "Venaitura," and takes place a few years (roughly 9-10) after the first game ends.

I recently managed to finished stringing the main plot points together, and finally figure out which direction I want this project to take (in regards to the story), so I hope to soon be able to start in on the actual script/dialogue of the game and make some meaningful progress.

As of now (and I don't plan on changing this at all, but you never really know) the game is not "epic" in scope, and will not deal with saving the world, a race of people, some continent, or anything similar. It's a lot smaller in that regards compared to the first game, but I don't think that will have any impact on the game what-so-ever. In fact I think it will actually benefit it, seeing as how a massive "save the world" plot would be a handful to deal with.

That's all the news I have for you for now, so stay tuned for my next Blog entry... whenever that'll be. Hopefully it's soon, but keep an eye out regardless!