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Avarice is an action roleplaying game created in two weeks for the 2009 Game Chill Competition. The contest's theme of Opposing Forces is represented by the forces of Magic and Technology in the world of Arvera, where the scattered remains of an ancient civilization have left the people with an abundance of both but an understanding of neither. The game's projected playtime is around two to three hours, but it was designed to have a considerable amount of replayability.

What is it about?

Avarice is the story of an arrogant sorcerer, Vandeli, who is searching for something, and he will do whatever it takes to to find it. Drawn into his affairs is a girl named Lexi, a savvy young scavenger who seems to bring trouble with her wherever she goes.

Game Features

-The Seraph Shooting System by Anaryu, for unique real-time combat.
-A very wide variety of attacks and abilities including melee weapons, firearms, magical spells, and traps.
-Enemies that can detect your presence by both sight and by sound. Or, catch an enemy off guard for extra damage!
-Supports both mouse and keyboard play.

-Two playable characters with unique weapons, abilities, and talents.

-Customizable Character Talents : Use your earned experience to improve your characters' ability to attack, use items, activate objects, or overcome obstacles such as locked doors.

-Nonlinear Story and Gameplay: Explore the dungeons of the world in whatever order you wish, depending on your actions certain story sequences may be different.

-Variable Difficulty Levels to suit any level of challenge. At higher difficulty, some enemies even gain new attack patterns.

-Randomly generated treasure and loot. Find a huge variety of weapons, armor, spells, accessories and more!

-Two possible endings.

Latest Blog

Inglorious Glory

Most people have probably noticed by now, but Avarice is back on RMN after a brief hiatus.

It's been over a year since this game was completed, but it is still very much a product of its very short development cycle. There are a number of graphical glitches throughout the game, the occasional typo (my typing skills are the stuff of legends) and certainly still some balance issues. I would have liked to have fixed some of these issues, but no longer have access to RMVX. I had never used VX before this project, so, due to the two week development cycle of the Game Chill Competition, I did all of my work for this using only the 30 day VX trial! So unfortunately these issues are likely to remain.

Though the game is kind of old news around here, Avarice still manages to get bursts of activity from time to time. It was mentioned in last year's Hyper magazine article, and both YDS and Deckiller have done a "Let's Try" for the game. YDS' videos are unfortunately no longer available, but Deckiller's can be viewed here.

Posts

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author=Solitayre
My guess is that Anaryu's host site is down and I have no way of knowing when/if it will be back. Always back up your projects, kids!

https://rpgmaker.net/users/Solitayre/locker/AvariceFull.exe
https://rpgmaker.net/users/Solitayre/locker/Aetherion.exe

Both Avarice and Aetherion are backed up in my locker, so as long as RMN exists, neither project can be lost forever. Adding a new download link to the page as well. I'll also add a new download for Aetherion. Unfortunately I do not have any of their other projects.


Thanks homey!
Solitayre
Circumstance penalty for being the bard.
18257
Marrend
Guardian of the Description Thread
21781
Solitayre, saving the day, one review game at a time!
Solitayre
Circumstance penalty for being the bard.
18257
My guess is that Anaryu's host site is down and I have no way of knowing when/if it will be back. Always back up your projects, kids!

https://rpgmaker.net/users/Solitayre/locker/AvariceFull.exe
https://rpgmaker.net/users/Solitayre/locker/Aetherion.exe

Both Avarice and Aetherion are backed up in my locker, so as long as RMN exists, neither project can be lost forever. Adding a new download link to the page as well. I'll also add a new download for Aetherion. Unfortunately I do not have any of their other projects.
author=Marrend
For what it's worth, the last time I saw Anaryu post was in the Trials of MZ event, and had previous posts in 2018. Solitayre seems to pop up every so often, maybe posting once or twice a year. If any of those two see these comments, I feel it will likely be Solitayre that sees it first. It is of note that it looks like it was Anaryu's site that hosted the game download.

Also, for what it's worth, I have, in my own small archive, a copy of the game that I downloaded back in March of 2011. This version requires the RTP, but, I'm not 100% sure if it's the Standard version or the Game Chill version. Probably the Standard version, given the download stats? If either of the devs read this, and are willing, I can donate this file to the archive topic.


Well, can you donate it or make a dropbox link possibly?
Marrend
Guardian of the Description Thread
21781
I just explained in my last post on this gamepage that the developers of this game might not come here often enough to see these comments, much less find the time to fix the download! Who knows, maybe even they lost the game, after twelve years?
why the download not getting fixed?

still cannot download
it'd be alot better if the final boss was fixed so they dont kill u with shots that dont even touch u, but its been a long time
Marrend
Guardian of the Description Thread
21781
For what it's worth, the last time I saw Anaryu post was in the Trials of MZ event, and had previous posts in 2018. Solitayre seems to pop up every so often, maybe posting once or twice a year. If any of those two see these comments, I feel it will likely be Solitayre that sees it first. It is of note that it looks like it was Anaryu's site that hosted the game download.

Also, for what it's worth, I have, in my own small archive, a copy of the game that I downloaded back in March of 2011. This version requires the RTP, but, I'm not 100% sure if it's the Standard version or the Game Chill version. Probably the Standard version, given the download stats? If either of the devs read this, and are willing, I can donate this file to the archive topic.
I cant download the game from the website, can i please be provided with some other sort of direct download or link?
Solitayre
Circumstance penalty for being the bard.
18257
Sorry you had a bad time! Yeah, this game was developed in two weeks and we definitely didn't have time to extensively test the final boss(es), nor did we manage to work all of the kinks out of the shooting system. I think it would benefit a lot from 'mercy invincibility' (being immune to damage for a few frames after getting hit; think Mario) which we unfortunately didn't think to include at the time.
Medium length ARPG. Game was good for the most part: mapping, writing, battling, whatever. I died to each of the bosses at least once but managed to beat them after a few additional tries. Then comes the final boss(es).

The final boss (both of them) are total BS. The projectiles they fire have insanely high DPS (e.g. 100 dmg per projectile when you have 500 Max HP, and they fire about 20 of these within 2 seconds). And the worst thing of all, it's bugged. The projectiles dont even need to touch you to do damage, in fact sometimes they damage you as soon as they spawn, regardless of where you are. Sometimes projectiles also do damage to you when they hit a wall or despawn for any reason. I usually die immediately when this starts to happen, which makes the boss impossible to beat.

Now I'm not the most skilled player I admit, but the problem is the messed up scripts, whatever it was. I would try more if it was fair, but in this case it isnt. You cant dodge or anything because the projectiles hit you as soon as they disappear elsewhere or worse, as soon as they spawn, even if you are nowhere near them. I didn't see this problem anywhere else in the game. As it is, I'm gonna quit and I understand the developers arent able to fix it because it's just too old.

EDIT: Beat one of the bosses but my crap stopped recording for some reason. Too bad, I'm never trying that again. Basically you have to get them stuck on the single pillar in the area. Its extremely difficult, you must stand at the perfect spot for them to be stuck there. And it doesnt even work for the other boss, they just shoot rockets that immediately hit you without even touching you. Total BS.
Looks like spam. Pay it no heed.
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
Open a game page instead of spamming it on another game's page -_-
You guys got my hopes up and I thought this was gonna get remade on unity or something :(
Solitayre
Circumstance penalty for being the bard.
18257
author=Anaryu
Hm, did I post the script version for this live for people to use? I usually only do that on request.



Looks like you did, here.

http://rpgmaker.net/games/1722/?post=186616#post186616
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