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A Final Fantasy fan-game with a twist...

A seemingly normal life. An average existence. That's all Kumo Atsureki has ever strived for, as the sole guardian of his younger brother at 19. Working as a hired gun with a young man named Levi Raionomoi, his long-time best friend, they work towards a future where they can do what they like rather than working for the highest bidder.

That's about to all come crashing down when their childhood friend Miri Joumaeshin, co-leader of the rebel movement LANDSLIDE, asks them to aid in bombing a Okam Reactor as a favour, something they can't say no to.

Oh, and a casual trip to Tokyo for a...cosplay convention, of course.

Things are about to get very, very messy, as the fragile 'normal' existence becomes a thing of the past and they become the only hope to save the world.

That is, of course, if they can save themselves...

Cosplay Crisis is a complete full-length RPG (stemming upwards of 10 hours in length depending how you play). If issues DO crop up, please check this list of unfixable bugs before submitting a bug report.


-Anything with materia.
-You cannot save on the world map. This is intentional - there is a save point in the terminal on the airship bridge.
-The 'Blasting Zone' animation appears over the Battle Status. I fiddled with it far too much as it is, so I left it.
-Common event skills don't update the battle status straight away (1000 Needles and Shock). I tried to fix this, too, but couldn't fathom a way to fully refresh the battle status through the common event call...so it has been left.
-If you use a Kumo/Levi limit break while critical, the characters won't reappear immediately. I'm not sure why this is, and haven't got a clue how to fix it.

Latest Blog

3.2 Changelog

Hi All,

Long time coming since the Anniversary release, but I burnt myself out on it, and ended up rushing out 3.0 due to an arbitrary deadline.

As per gamepage reports, 3.0 suffered from a handful of move route softlocks, which I discovered arose due to the new sprint system added with the 3.0 release. These should all be fixed with 3.2.

Due to these softlocks I doubt anyone got far enough to realise, but as it turns out the game was completely unfinishable in its released state as the Hive/Banora Ruin Facility wasn't functional. It was this section that was worked on last before releasing, and I apologise to any who did reach this point and realised they couldn't progress.

Obviously, this entire section has been revised and is completable in its entirety.

Other changes to the game include:

Replaced some battlebacks and animations (as well as fixed some of them)
Slight EXP and Materia rebalancing (this is not retroactive so if you have current saves, they will not be affected.)
Fixed Bahamut's countdown into Megaflare
Various passability issues, which of course. This is never going to be perfect. But there should be no instances of passability softlocking the game, IDEALLY. If there are any remaining please report them to me ASAP so I can update the game version.
The 'Sustain' Materia can now be obtained and bought from some Materia shops.
(Adjustments were also made to its MP costs but since it wasn't obtainable nobody is gonna know what I did anyway)
More Kupo Nuts have been added to the game, so the Kupo Nut quest should definitely be completable (as I think there are more nuts than rewards). I guess we'll see? (This is the means to obtain the only Ribbon in the game).
The Green Propagator in the Ragnarok now uses a group Slow instead of a group Sleep, hopefully preventing an unfair gameover.
Aio/Seifer's battle graphic during the second encounter with him has been changed to reflect the altered Hive's story events.
Alicia's battle graphic has been changed because she's part of the final boss roster and deserved a little more respect, especially as 3.0 puts her motives a little more front and center.
The Manor in Aetas has been revamped (the new Foyer is in screenshots). If you're saved in the save point inside the Manor, the game will automatically fix your position (it will not do this if you're entering the area for the first time). The manor as a whole should feel more like the FF7 mansion.
Enemy drops have been slightly adjusted, adding new items and increased drops.
Shiva's boss fight has been tweaked to justify her summon spell strength.
The MP for summoning Shiva has been upped from 45 to 65 MP
Characters now level cap at 35, which is more than enough to curbstomp everything in the game. Completion level for myself was around 24-26.
Some general fixes to message box position, though not all of them, so choice boxes will still occasionally clip out of the screen.
Adjusted the state rate of 'Stop' against bosses, as Seal Evil could make a majority of them a cakewalk.

Other general fixes, adjustments, etc, as one would expect.

Major note: YOUR SAVES SHOULD BE COMPATIBLE, , so while you will need to redownload the game, you can just drop your save files in and continue from there.

Tags

Posts

Marrend
Guardian of the Description Thread
21781
Is it just me, or is it confusing to keep track of which one is Levi and which one is Kumo? I swear, during the bombing mission sequence, it was Kumo that had lines that were pointing out the Cloud references. I dunno. Maybe it was just me being confused?
author=andrepawney
Umm sorry !! I need help !! I'm stuck on the part when you re in tokyo and you have to find that sephiroth cosplaying guy and that wanna be sorceress ultimecia plsss I need a lot of help . I've been fighting zombies for gours and I don't know where to go next


You should go to subway
Can Anyone how to fix the bug on subway after the event sephiroth and ultimecia talk on Tv station the bug after I enter the subway I walk next two screen kumo walk on the upside on the barrel and stuck at there (can't move) thank you
author=lihanliang
author=andrepawney
Umm sorry !! I need help !! I'm stuck on the part when you re in tokyo and you have to find that sephiroth cosplaying guy and that wanna be sorceress ultimecia plsss I need a lot of help . I've been fighting zombies for gours and I don't know where to go next
You should go to subway


How do I get there !! sorry :( I'm just a beginner
author=andrepawney
author=lihanliang
author=andrepawney
Umm sorry !! I need help !! I'm stuck on the part when you re in tokyo and you have to find that sephiroth cosplaying guy and that wanna be sorceress ultimecia plsss I need a lot of help . I've been fighting zombies for gours and I don't know where to go next
You should go to subway
How do I get there !! sorry :( I'm just a beginner

In tokyo You should find a board with written Subway on it and then you should go down to the stairway (I'm sorry my bad english I hope you understand what i mean)
im at the same part, but after i go out of the subway (west exit) i spawn in a barrel and can't move anymore
author=Rydor
im at the same part, but after i go out of the subway (west exit) i spawn in a barrel and can't move anymore


OMG it happened to me too :(
can you fix the barrel bug in the subway please . It's really annoying.I can't move forword with the story and I really like this game to be honest :(
same bug happens to me pls fix it rly like this game =)
author=saberr
same bug happens to me pls fix it rly like this game =)

It seems like she isn't gonna fix it though :'(
Marrend
Guardian of the Description Thread
21781
If I ever get to this bug these people are talking about, where the character cannot move, you know what I would do? Use the Control-Key method of movement. After which, I may try and figure out what the beef is.

Of course, I'm aware that the Control-key method of movement only works if one has the game engine, with the game running in "test play" mode, but it's a method to circumvent problems like this.
Whenever she decides to log into the site again she will see that people are encountering an error. She will most likely fix it WHEN SHE HAS TIME. Constantly posting will not get the error fixed any quicker(and you look like a whiny brat).

Marrend has offered a solution to anyone who gets stuck in this manner.
I've been waiting for a response from Krysty since 3rd January -.- ...I'm gonna leave the game installed in my PC jjust a bit more
Pretty sure Kyrsty's not got access to the internet right now guys.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
Hi guys! I'm back! New version soon!
author=SorceressKyrsty
Hi guys! I'm back! New version soon!


Thank you ! I hope to see some major improvements in the new version ;)
I still have the game downloaded so I can just transfer my save file,right ? Cause I was having problems with the barrell glitch

Puddor
if squallbutts was a misao category i'd win every damn year
5702
You can transfer your savefile, but I wouldn't recommend it because there were some changes to the beginning and code. Feel free too but if it results in glitches, odd behaviour or your computer blowing up, don't blame me XD.
author=SorceressKyrsty
You can transfer your savefile, but I wouldn't recommend it because there were some changes to the beginning and code. Feel free too but if it results in glitches, odd behaviour or your computer blowing up, don't blame me XD.
It's just that I levelled up most of my materias a lottttttt so I think I will find it hard to re-level the materia to the point i had them to.I mean most of them are nearly level 3 :3
I'm happy to see SorceressKyrsty hasn't abadoned this ...hahah it's halrious to see how far she has come from the conecpt idea to this point ^_^" even though it's glithed filled it amazing to see her detemintion even after reading at one point she lost the desire to finnish...seriously gurl ur amazing (well i hope i gave u some oompth even though u alreay know this hahah)
Just downloaded; been conscientious and read the readme file before doing playing. I have played dozens RPGXP games, I have those .dlls in the system32 folder, but when I try to launch the game all I get is the 'Failed to load script' message. Any suggestions?