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  • sbester
  • 02/17/2010 03:22 AM
  • 180 views
The last few days have meant many changes for the game.

The first one being that you can now name Jogan as you please. This change happened as I reflected how important name choosing was to me when playing the oldschool NES titles. Since you’re telling your own tale by the choices you make in this game anyway, this little addition fits in very nicely.

I’ve placed enemy camps all over Pangea. The hero can either dispose of them and take the loot, or ignore them. However, raiding all 26 successfully will grant a special surprise.

The world of Pangea will be constantly changing throughout the game. I know this decision goes against the whole “oldschool” approach, but the game is somewhat lacking in the ways of character development so I wanted to right that wrong. Thus, characters will make appearances all throughout the lands, depending on the amount of sidequests you do, and the order of events you’ve chosen. Don’t worry, this hasn’t set me back any. It’s extremely simple and quick. I just started with the Knights, and will soon begin on the hero’s “love interest”. She’s not playable, but she offers some pretty cool stuff (not the stuff you’re thinking). I’m toying with the idea of breaking up the continents too, but most likely not. I already have to sink an entire continent already (Atlantis).

I’ve also been sprucing up the graphics a bit. It’s not a graphical masterpiece, but I was it to at least look its best given its limitations.