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Who are we, where do we come from and where are we going? These questions have been following human kind since we first started to look upon the stars in amazement and wonder. God, coincidence, or something else?

One night a boy wakes up in his bed. The telephone is ringing. The unfamiliar voice tells him strange things and a sheep suddely appear in the living room. Strange things are definitly going on, especially since several sheep have suddely been disappearing and reappearing mysteriously on his uncle's farm. The boy believes that the strange events that took place that night were only a dream, but he will soon realize that they will change his life forever.

Digging further and further into the mystery of the sheep abductions, the boy and his three friends find themselves facing frightening answers to questions asked for centuries, and a destiny putting humanity in jeopardy.

OFFICIAL WEBSITE: http://origin.knegg.com

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Story structure

What is better: That the player actually sees and fight the aliens, or that their presence remains a mystery?
  • Cancelled
  • Merte
  • RPG Tsukuru 2003
  • RPG
  • 02/23/2010 03:35 PM
  • 07/09/2015 10:16 PM
  • N/A
  • 56873
  • 10
  • 199



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Please finish this. lol. Looks awesome, like Earthbound
So...been awhile since we've heard from you Merte.
Any news?
Hopefully good?

Yes, I know. Sorry about that. The game is on hold but not cancelled. I needed to work on other things, so I want to finish my point and click adventure game first before returning to Origin. I really do want to finish Origin because I am very happy with the universe and the characters.

Origin needs a bit of re-designing though, since I'm not happy with some portions of the game. A lot of the dialogue also needs some work, sice some of it is too lengthy and needs to become more concise.

Thank you very much for your interest in my work. I very much appreciate it.
So...been awhile since we've heard from you Merte.
Any news?
Hopefully good?
I know this is quite late, but if you're worried about how the animation looks at the default wealking speed then you could always make a "running" animation for your characters. That should make it look more natural, although it has never really bothered me and probably won't bother anyone else as much as the slow walking speed will!
My name is on your notices. O O How do I do it!
My name is on your notices. O O How do I do it!
mrstinkyfeet: Thank you for pointing this out. I'll figure something out there.
for future players (I wish I could edit comments)
I got past it but the part where you have to push down the salagmites took me forever to figure out you might want to put a hint some where
Yoshio: It's entirely up to you. I'm always happy for a review. Don't forget to rate. ^^
Actually, Merte, had I moved the targeting cursor once, even by accident, I would have guessed at what i needed to do. You can add a subtle hint somewhere if you want to, its really up to you how easy or difficult you want any particular section to be.

I kinda want to review this but I'm wondering if I should wait for an update or not...

(then again I gave Max's a review and his is even shorter so I may as well i think)
no need it made me look like I had more makerscore points.
mrstinkyfeet: Of course, I meant without having to increasing the walking speed. ^^
mrstinkyfeet: I'm trying to work something out regarding walking, but I really want to do it without having to reduce the walking speed. I just hate the way the original walking speed looks. The hero just runs around everywhere. It looks stupid.

Yoshio: Hehe, I hope that made it easier. Still, the fact that you didn't realize this until I told you proves that I might have to give a hint on how to beat that boss.

I can't believe I never tried to change targets once!

In that case forget everything I said. My goodness that is brilliant. I feel so dumb now, touche sir!
I just started playing this, then I noticed how slowly the hero was walking. Would it hurt to speed up his movement speed a bit?
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