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Phantasia 6 - Early Battle concepts

  • J-Man
  • 09/17/2015 04:24 PM
  • 1705 views


Well, a battle system has shown itself. Well, I'm introducing a few new mechanics in terms of combat and dealing with enemies. Flying enemies being one of the new combat mechanics. Certain attacks will completely miss the target, while other targets will hit the target or may even alter itself to accommodate for dealing with aerial targets.

More will come later.

Posts

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I'm not a fan of the way the camera pans around the screen. It's a little disorienting, plus there'll occasionally be some data out of sight (enemy ATB). Speaking of which, can the ATB be turned off while fiddling with menus?

Otherwise, it looks good so far. Typical J-man goodness BD
Yeah, the ATB will change. It won't be how it is displayed on here.
I agree with Dyhalto on the camera pans. The pace of the battle is fast enough that it feels a bit spastic and disorienting, and I definitely think you'd lose more by slowing down the battles than you would by ditching the camera pans. Plus, as Dyhalto also pointed out, you cut off some information with the camera movement. Otherwise it's a nice looking first reveal!
Guess I'll throw in an option to turn the camera on and off in the options.
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