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SKILL TREES of EPIQUEST

Basic skills are given to characters based on the weapons and equipment they have equipped. Then from there, as certain skills are used a certain amount of times, that character can learn new skills. The skill becomes a tree, because nothing is given to the character. He or she needs to keep using skills to prove that they earn the next level. There are branching paths for the skills that can grow into a great big tree before you know it!

Seen below are not steps, because it is a tree. These are just catagorized with how your tree may blossom. The seed of the tree is the first skill listed for each kind of tree. There are a few more obscure trees like the vampire tree, but I will save some things for you to find out.

Sword Tree
- Super Slash
- Hack Slash
- Elemental Slash (there is a slash for each of the 8 catagories)
- Sword Shot
- Cross Cut
- Whirlwind Blade
- Corkscrew Blade
- Body Splitter

Axe Tree
- Amazing Axe
- Side Splitter
- Splitting Headache
- Power Swing
- Cyclone Swing
- Axerang
- Skull Splitter

Club Tree
- Brutal Swing
- Dumbifier
- Strong Blow
- Furious Flurry
- Brutal Beating
- Skull Crusher

Mistress Tree
- Whiplash
- Kiss
- Kiss II
- Kiss III
- Kiss IV

Dagger Tree
- Poison Blade
- Throwing Dagger
- Poison Dagger
- Dead Eye
- Silencer
- Cupid
- Sleeper
- Immobilizer
- Stunner
- Generate Dagger

Thief Tree
- Poison Blade
- Steal Health
- Mana Gift
- Life Gift
- Mana Drain
- Life Drain
- Absorb Mana
- Absorb Life

Bow & Arrow Tree
- Shoot Arrow
- Poison Arrow
- Dead Eye
- Silencer
- Cupid
- Sleeper
- Immobilizer
- Stunner
- Generate Arrow

Status Magic Tree
- Magishot or Whiplash or Vampirism
- Poison
- Blind
- Silence
- Confusion
- Sleep
- Paralysis

Damaging Magic Tree
There are eight catagories of damaging magic: fire, ice, thunder, water, terra, wind, holy and dark magic.
- Level 1 (example: flame / water / holy / hurt)
- Level 1 All (example: flame all / water all / holy all / harm)
- Level 2 (example: flame II / water II / holy II / hurtmore)
- Level 2 All (example: flame II all / water II all / holy II all / harmmore)
- Level 3 (example: flame III / water III / holy III / hurtmost)
You get the picture.

Healing Magic Tree
- Heal
- Recover
- Heal II
- Recover II
- Heal III
- Heal IV

Recovery Magic Tree
- Heal
- Antidote
- Wake
- Sight
- Volume
- Sense
- Movement
- Cure
- Cure II

Scan Tree
- shoot arrow or Scan I
- Scan I (scans HP/MP)
- Scan II (scans stats)
- Scan III (scans skills)
- Scan IV (scans elements)
- Scan V (scans status effects)
- Scan VI (scans states)
- Scan VII (scans drops)