Yes, considering it's completely event driven. I had to write a couple small DynRPG plugins to export/import the letter values as the hero's name. At the moment, it's really difficult (for me anyway) to make menus completely in DynRPG.
Oh man, I can imagine how that's been going. But the result definitely shows it's well worth it! EJ actually inspired me to add some innovating and aesthetic changes to some new and already implemented features in the program!