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Introducing...the Carlsev Saga Tactical Battle System

  • Decky
  • 08/20/2010 05:44 PM
  • 1251 views
Ashriot is helping me with another one of my visions when it comes to Carlsev Saga: this time, tactical battles! Control armies on a grid-based map as they trade blows and capture cities as it relates to the story. There will be about five of these battles throughout Carlsev 2 (and several more in Carlsev 3). Most of the details are being ironed out, and we'll hopefully have screenshots up in a week or two.

It's a basic rocks-papers-scissors structure, with some abilities thrown in to enhance things. Stats will be simple (HP, or number of people in the unit; SP, or ability points; and attack value), and most of the mechanics will be nice and straightforward for this first incarnation of the system.

The first battle will be inserted somewhere near the end of the material covered in the first demo. This, combined with the fact that several systems are being overhauled and new cutscenes/flashbacks are being added, means that you'll probably want to replay the first demo from the start!

Posts

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Kickass, man. I was just playing Exit Fate and I was all, "Man, we could do to see some more tactical battles in RM games."
Decky
I'm a dog pirate
19645
Thanks :) Major credit to Ashriot for offering to make this come to life.

While he works out the system, I'll be making some improvements to Carlsev 1...it should be an exciting month or so!
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