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I can't believe I'm already up to 9-11 pages per monster party, and that's with three characters!
  • Decky
  • Added: 05/19/2010 01:19 AM
  • Last updated: 04/25/2024 11:15 AM
  • 1651 views

Posts

Pages: 1
Pfft small potatoes!
Decky
I'm a dog pirate
19645
comment=31189
Pfft small potatoes!

I know, but I swear it's only becuase we're early in development! :D

I estimated how many pages the final battles will have, when all 16 characters can be used. Each character averages two pages (thanks to secondaries), so that's 32 right off the bat. Mitsuhide has 12 summons, so that's an additional 10. Minimum of 42 per battle...o.O

Help!

Edit: Maximum is 100, so...
What I did, to save work, was have 1 page per battle command for all 16 party members. Basically it was a long series of "If BOB used STEAL, then switch STEAL_GO ON" and after all that on the same page I had another conditional "If STEAL_GO is ON, then <do steal stuff>"
Decky
I'm a dog pirate
19645
I think I'll have to try to consolidate the recharge pages. If I can get it so that I have one single 1x page for the recharge status heals (which depend on variables that increase one tick per action), I can probably get the amount of pages to a much more manageable number.

Edit: I think I'll try that, Kentona. It'll save a ton of copy-and-paste work. But since the classes in Denadel are fixed, I shouldn't have to worry about it too much.
Pages: 1