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Warning: This game does contain dark and disturbing themes including rape and torture. Be warned that it is quite dark and blatant in the depictions of such.

Torturing. Causing pain and suffering. Taking screams and tears from a completely subdued human being.
That's the hobby of people from a community called The Dungeoneers. Dungeoneers have their own private dungeons in their homes (hence the name), to which they take strangers - those naive enough to fall for the dungeoneer's charms.
Members from this community won't settle for just executing their sadistic game. They must show it to other people. For that, they videotape their torture sessions and post it to online forums, to get other member's appreciation and reviews.

BE:D tells the story of Verge, a dungeoneer depressed because he's lost his touch with doing decent videos, and because the love of his life, Daily, couldn't care less about his existence.

Gameplay
BE:D has two distinct gameplay aspects:
--The first one is similar to a Dating Sim, in which you have to approach strangers on the street and seduce them to go home with you, mainly using dialog choices.
--The second one is more like a puzzle, and it consists of setting up your dungeon to torture your victims. Your goal at this stage is making your victim leave the dungeon completely shattered psychologically and physically, but still alive. That's what the Dungeoneers call a Beautiful Escape, and it's the ultimate goal of the torture sessions. You can also get them killed, get them too depressed to leave the dungeon, or even have them leave healthy enough, but your viewers won't appreciate your videos as much. It's all about the delicate balance between too much and not enough.

Gameplay elements are tempered with lots of dialogs and the resolution of Verge's love story.

Latest Blog

Homestuck

After Suzy and freedom, Beautiful Escape: Dungeoneer was also translated to korean.




It's worth mentioning that after these translations I started learning korean myself. 한국어가 정말 아름다운 언어입니다!

Recently, a russian translation was also made, which is pretty cool. For some (cultural?) reason, BE:D seems to be very popular in Russian. They even made a russian Beautiful Escape: Dungeoneer Wikipedia page!

Coincidentally, this week a fellow Brazilian asked permission to make a Portuguese translation for the game. For some strange reason it bothers me a little (maybe because I should me making this translation myself?), but it's amazing that the game is reaching people from all over the world like that.

Random fun thing: the guy who made the Russian translation mentioned that Verge looks a lot like Eridan Ampora from Homestuck. I didn't even know what Homestuck is but the resemblace is disturbing!

  • Completed
  • calunio
  • RPG Tsukuru 2003
  • Adventure Puzzle
  • 05/04/2010 04:19 AM
  • 08/08/2022 09:03 PM
  • 05/17/2010
  • 906920
  • 101
  • 35453

Posts

comment=31638
I hope you haven't been getting game overs anymore!
I understand about not wanting to post a copy of the review here. And I really appreciate that you are talking about this game on other sites!


No problem. Probably because I run a review site and keep playing the same games over and over again in different presentations, I get particularly intrigued by bizarre ideas. :)
s_w:
I understand the map issue. My bad.

It's indeed impossible (or extremely unlikely) to get a beautiful escape with the first victim. If you said it gets easier after that, I'm guessing you managed to get a few ones? Although most people couldn't. I'm curious about the difficulty of this for other people, because getting a beautiful escape is extremely easy for me with 5 or 6 items.
And yes, a beautiful escape does make a big difference in scoring.

SPOILER
If the last one escapes (beautifully or not), Verge stops the person at the door and says something. If the last one dies or goes in despair... Verge doesn't show up. But that's just that, minor difference.

Barefists: I know what you mean. That's exactly what I was trying to escape from with this game. :D
Actually after the 1st one I always managed a beautiful escape, it isn't too hard to pull off.

oh wait, I forgot, I sort of "cheated" by giving a save point in the dungeon, so I can always retry if I doesn't pull beautiful escape off (this just saves time though).

In terms of difficulty though, I can probably manage a beautiful escape with very few items. (it irks me to describe it but...) Start with a hard hitter and end with drills and drown. The latter traps allow you to "skip it" if the health/will gets too low. Improvise in the middle and stuff. Even without them, you can always assure one with a bit of trial/error method (which I frequently need in the beginning, thus why I place that save point). So yeah, it's not hard imo (I feel a bit bad now, Thanks videogame cruelty potential! :( )

Good luck on the contest bud!

SPOILER
Yeah, it's kinda funny since the 1st time for the last one I tried putting nothing to see what happens. So that's how it works!
tardis
is it too late for ironhide facepalm
308
woah, this looks wicked sick. how did i not notice this until now? i'll definitely give this a whirl.
Hey, Cal~

I've played your game so far...and this game is awesome!
I love the concepts of this game.

I have seduced and brought home all of the VICTIMS in the Grafton Street, but I stucked and dont know where is the next destination...Can you help me?
Check SadForSobbers.com.
Technically, you're not supposed to get all victims before the first story event, but if you do that, the game is programmed to skip the event to the next.
This game should promoting peepoles for not killing other peepoles. This game is really sick man.
We must do something what we don't want. You build a real personalites to make a feel of killing real pepole. Really f*d up man. You need theraphist.
tardis
is it too late for ironhide facepalm
308
comment=32555
This game should promoting peepoles for not killing other peepoles. This game is really sick man.
We must do something what we don't want. You build a real personalites to make a feel of killing real pepole. Really f*d up man. You need theraphist.


1) what is a theraphist
2) that's the point of the game- it's social commentary.
Solitayre
Circumstance penalty for being the bard.
18257
It felt more like an attempt at a deconstruction of the genre to me (pathetic protagonist, no real point to torture other than online cred) but I don't feel it was particularly effective in that regard.

The only social commentary I saw was on us, the RM community.
comment=38044
I didn't realise how many positive reviews this had outside the RM community. They're also a lot better written than the ones on this site.


Ah... not necessarily. There are some great reviews in this site too, like your own... and not all of the external reviews are that well written.

And I promise I don't select only good reviews to list here. :D
Hehehe, that's awesome! Thanks for the reference. Let's see what it looks like ingame.
Well... I feel dirty playing this game... WHICH IS AWESOME!!! the sound effects was awesome, the ending was in your face bitch! sadly I only really got three stars all the time so I guess I'm all right but not the best in show. But is a cents I feel like I was him for abit since they seem to not like his work in the game as well.
tardis
is it too late for ironhide facepalm
308
i am assuming the large mspaint blobs are going to become more detailed at a later date
Completed it. The trap system is cool! My max torture rate was 300 =( only killed 3 tho ;(
Still, i did enjoy everything but the last phrase...Go home with me. xD haha, even to the guys,lol ;] (yes, he is homosexual, but still...).

Good job, i would rate your game in a 3.5! I can't leave reviews, so i give my opin here as always ;]