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Dungeon map, no encounter-events.
  • Marrend
  • Added: 10/16/2014 10:37 PM
  • Last updated: 03/29/2024 01:21 PM
  • 2211 views

Posts

Pages: 1
Marrend
Guardian of the Description Thread
21781
Old Crappy version here.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
I assume you still want feedback, so...
I can't entirely remember what the VX dungeon tileset pieces were like, but this map lacks visual interest. The halls are pretty same-y and there's nothing particularly dynamic about the layout. I think the tileset does contain some fallen rocks/debris, and you could add sections with water/growth(like the wall vines)to give the area some variety.
Marrend
Guardian of the Description Thread
21781
I'm not particularly feeling water/vines for this cave. Rocks/debris should be fine, though. Maybe some elevation as well? I dunno. I recall elevation being harder to relay with VX's tileset.

*Edit: I think I forgot to ask myself what the nature of this cave was. Is it man-made, or naturally-formed? If it's man-made, wouldn't there be something here that is worth something (such as a resource that would be mined)?
Marrend
Guardian of the Description Thread
21781
Image updated!

Apparently, water/vines (and moss) turned into a thing, after all.
Pages: 1