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Current Version: 1.4.1
1.4.1 Fixes
- Additional location to find "Flower Saver" badge for Luigi
- Once the Pit of 100 Trials has been cleared, the floor can be chosen in subsequent attempts

- Typos
- Fixed confetti showing up
- POW DEF badge and POW SPC badge swaps are fixed
- Spots where you can't progress in Rosalina's Road Rage fixed

1.4.0 Fixes
- The tokens/coin exchange works.
- Game is open source

1.3.2 Fixes
- Mouse no longer affects selection in Menu (yay)
- TEC Minion of the Moment fixed again
- Tile passability fix in Meta City
- Bio Pirhana enemy in Lonestar Lands fixed
- Basic shops added to Stone Curd Ruins & Bowser Castle Escape chapter
- Enemies of Cheddar Desert and & Bowser Castle Escape chapter are slightly weaker
- Kammy's DEF slightly raised
- Kappin's DEF slightly raised
- Spinalots DEF slightly lowered and POW slightly raised
- Court Scene Typos fixed & other typos

1.3.1 Fixes
- Tile passability fix in Krawlin Caves
- Typo in hammer tutorial
- Rolling Billows air elevator fixed
- TEC comes online automatically after progressing past a certain point.
- Tose. T "whenever" typo
- Instructions for installing fonts added

1.3.0 Fixes
- Monster of the Month back online
- New Side Content Battle added

1.2.5 Fixes
- Typos
- D-Down Pound "Finish" for Mario
- Secret Boss's Death in battle is fixed
- Fixed battle song still playing after secret boss

1.2.4 Fixes
- Mario's Battle Stance takes 3 SP
- Edited Luck's Last Stand's, Critical Rush, Lucky Touch's, Final Strike, so they're not as cheap.
- Konnor Typo

1.2.3 Fixes
- Typos
- Rolling Billows cutscene glitch if return late in game.
- Final Strike does Criticals 60% of the time and costs 5 BP.
- "Splash Hammer Finish" fixed
- Wuzzel Woods blocks re-entry fixed.
- Safety Boots Badge for Mario gettable

1.2.2 Fixes
- Throne Room in Rolling Billows people and dialogue fixed.
- Numerous Typos fixed
- Escape Escape! and Fleet Feet badges fixed

1.2.1 Fixes
- Bug causing Combo Assist to give random states such as Paralyzed or Fainted.
- Bug when returning to two of the boss rooms in the Morterers and the KK Bases.

1.2 Fixes
- Passability error in West Cheddar Desert
- Fixed the black screen when you re-enter Kammy's part of Swiss Sanctuary (completely now)
- Fixed Mixing of Technical and Technical+ Ores

1.1 Fixes
- Metal Ore + Light Ore is fixed to make Glowing Metal Ore.
- Fixed being able to walk across a sand pathway in Cheddar Desert without hitting a switch.
- Fixed the black screen when you re-enter Kammy's part of Swiss Sanctuary.

You can redownload and just place your "Save01" file in the new folder.

Story
It's another day in Bowser's Castle. The Koopa King is recanting his past glories to a script toad (stolen of course) as suggested by his advisor Kammy Koopa. It's going rather poorly. A Koopa servant bursts into the room with urgent news: "Your Ruthlessness, there are some weird things going down in the dungeon!" Annoyed with the incompetence of his minions, King Bowser heads down the fix the problem with Kammy right behind him. Little did they know that this little disturbance would become a big problem, and Castle of the Koopa would soon be the stage for the fight fate of their world!

Discover the history and mystery of the 8 Starlites and the powers they hold. Team up with friends, foes, and new acquaintances as you all work together to stop a new threat!

Features

-20-30 hours of gameplay in the main story
-Vibrant cutscenes with expressions and effects, making full use of the sprites, and even going beyond
-Action Commands (Timed Hits)
-Timed Defense (Like Paper Mario)
-Full, Paper Mario style badges (All skills learned from badges)
-Mouse Support in battle and in field
-Mario, Luigi, Bowser, Kammy, and 2 Minions playable
-4 types of badges (Party, Mario, Luigi, and Bowser)
-Control Bowser/Kammy on main field at certain points of the game
-New, mouse-based first strike system
-Helpful HUD coupled with use of overworld skills
-Many sidequests that lead to powerful secret bosses
-Online Starlite Stream that allows you to fight specialized enemy's. Monster of the Moment
-Large assortment of minigames, both in the main quest and for side quests.


Credits
Keyboard Script by Cybersam & Synthesize
Mouse System by Shun
Sideview Batle System 2.2xp by Enu, Atoa
Title Skip XP by Punk
MOG Menu by Moghunter
Individual Battle Commands by Atoa
Battle Windows by Atoa
HP/SP/EXP Meter by Atoa
Destruction Engine by Rataime
Parallax Background by Dubealex
Autoscolling Panoramas by RPG Advocate
Hero and Event Frame Script 1.1 by The Sleeping Leonhart
Modified Advanced Weather Script by Ccoa & Agckuu Coceg
New Particle Engine by Arevulopapo
Enemy Detection System by Gubid
Advanced Message Script by XRXS Scripter
Battle Report by Raziel
Alchemy Pot by The Sleping Leonhart

Latest Blog

Super Mario RPG: The Starlite Worlds: The Timeline (50,000 Downloads)

SMRPG: Starlite Worlds has passed 50,000 downloads!
To celebrate, here's the final video and sendoff.
"The Timeline"

  • Completed
  • udivision
  • RPG Maker XP
  • RPG
  • 06/15/2010 03:20 AM
  • 08/14/2017 08:07 PM
  • 05/26/2014
  • 204092
  • 58
  • 6953

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Posts

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u know what...... if u want people to play this game upload it to someother file hosting sites like rapidshare or megaupload or rpgmaker.net itself.... instead of g@y and l@me 4 shared
I've been waiting for this to come out. This looks awesome, keep it up! I'm definitely going to check it out soon.
Wow, this looks really nifty!
Corfaisus
Unallocated Skill Points
4576
For whatever reason, there's a file missing shortly after the first Bowser scene that's concluded with one of the Gruntilda's "wark" sound effects,.and the font doesn't appear if I play the game.
Install the fonts in the game folder. The game extraction is currently having difficulties and we are trying to fix it now.
Really nice work on the game, I just finished playing it, after a few hours. The game is pretty awesome, the only part that gave me trouble was the mouse system. Is it actually supposed to have some purpose in battle? I never discovered any use for the mouse other then clicking on enemies for the first strike (this part works).

Although, I can always move the mouse (and highlight things) I can't actually use it to click on commands...is that normal? I was pretty thorough, tested it in the menu, on the field, in battles, but left/right clicking doesn't select any commands.

I'm guessing you wouldn't know how to solve this problem (if it is actually a problem), but I just wanted to give you a heads up.
We choose to disable the mouse use for battle menu's actually.

True, the mouse isn't too useful from the demo, but as you can see from our earl battle vids you need it for some Action Commands. If you get the chance, take a look at our video of Mario using his FireBall attack.
Sure, will do-- I'll check that video. Although I'm puzzled as to why it was disabled? I'm guessing a design reason.

In any case, the game was really fun; albeit too easy for my tastes. I'm guessing it will be more challenging in the full version, and that it's just the beginning which is too easy. Good luck with this, I look forward to it!
Funny, a lot people have also been complaining that it's too hard, especially the first battle. But hopefully things can be balanced out to everyone's tastes, if that's possible.

Yeah, it was disabled a while ago for design reason, but I can't remember exactly, lol.
I couldn't play this cause I don't have the RGSS whatever.

I wish I could play games after I download them without having to go find something to make it work...
comment=34459
Funny, a lot people have also been complaining that it's too hard, especially the first battle. But hopefully things can be balanced out to everyone's tastes, if that's possible.

Lol, well I agree with them on that last part. Although, I'm not sure if it is possible to find that happy medium, but you can try! The first battle was too hard, considering it took a bit to get used to the system (died twice). However, after I figured it out, it was too easy, lol. I hope that sheds some light on the subject!
comment=34465
I couldn't play this cause I don't have the RGSS whatever.

I wish I could play games after I download them without having to go find something to make it work...


The Rgss Dll's should already be in the folder after you extract. Do you have the latest version?
kitten2021
Returning from RMVX Death
1093
Will be downloading once I get home from work, this looks rather good! Congrats on this one... Will post any errors or whatever after I have played it. :)
Didn't know there was a demo out already, this will be intriguing...
Nice looking. Say, how do you customize the text boxes like that?
Nice looking. Say, how do you customize the text boxes like that?
This looks really cool, I'm looking forward to this being finished
author=leon101
Nice looking. Say, how do you customize the text boxes like that?

You mean the window skin?

author=Felix20
This looks really cool, I'm looking forward to this being finished


Thanks, have you played the demo? It's at the very least 3 hrs long but likely more. And a new minion of the week gets posted online every once in a while for you to fight.
author=udivision
have you played the demo?
No, actually.
But I'll do so I soon as I have some free time ;)
The Text doesn't show up for me.
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