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But wait, there's more!

  • Zephyr
  • 11/01/2012 11:22 AM
  • 631 views
So we've come to this. After just a bit over 4 months since last, I give you a new update - Version 1.9.5 is here!

That's right, I decided to tweak the game even further.
So now after 2 years since the initial release, the updates are still rolling out. But I believe this will most likely be the last one.
I've gotten tired of this game and would really like to put it all behind me.
It's all just so appropriate that it has reached the 2 year-mark now.

This update could be said to contain lots of tweaking, if you would judge by the amount of work put into it. The way I've been working with changes now have been a real pain, due to among else constant copy-paste of new script and tweaks into events on almost every map over and over and over again that spans over 400 maps. I AM SICK OF IT! But it had to be doneā€¦ I really hope it pays off though.

Here are some new features that it made possible:

- Difficulty settings
I don't know how many of you would really appreciate this, but since I've received mixed responses about the difficulty, it just seems right to accommodate. This feature involved perhaps 90% of all the work.
Now you can choose between:
- Easy (if you want it a bit easier)
- Normal (how it always was)
- Hard (if normal wasn't enough)
- Extreme (if you want a challenge)
- Insane (if you feel masochistic)

About previous saves, I hope that my adjustments have made them compatible without problems. You will continue from Normal-difficulty.
A started game will stick to the selected difficulty.
- Debugging
There's always room for improvement it seems. There's always something to fix.
(Don't know if it means it was a crappy game or that nothing can be perfect...)
Some details below (SPOILERS):

- Restarting Stalker boss battle fixed.
- Some grammar tweaking.
- Liquid's arm won't possibly run away off-screen to ruin battle.
- Liquid's "crush hand" remains on position.
- Enemy soldier in village re-spawns correctly.
- Remove item number if diving with Heal-item equipped.
- Box not able to move on Factory ledges.
- Factory cranes destroyable by all concussive weaponry.
- Remove stun-effect on re-spawning soldiers.
- Dual Tank Boss switches turn attacking.
- Explosion sound-effect noise-scramble is fixed.
- Best ranks need only less than 30 kills instead of 20
- Possible to throw C4 at RAH with attack-button.


Hopefully I can move on now. But I guess I'll never know.
I sure hope there are no game-breakers still in it, because that will very likely lead me to go back again.

To you people still interested in the game - Enjoy!