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Metal Gear Solid: a Snake to the Past!

Hello, spec ops soldiers!
Today we've a real classic: "Metal Gear Solid: Lunacy of Legion", a quite old game that mixes two great old classics, the Metal Gear series (in particular Metal Gear and Metal Gear 2: Solid Snake, just look at the pictures) and... The Legend of Zelda: A Link to the Past. Seriously.

The graphics of this game are, in fact, for the most part taken directly from that Zelda game (anyway there are some edits and custom made assets, of course), while instead the interface, music and story are totally taken from MGS, creating a weird mash up using RPGmaker 2003! Zephyr did this game and was so kind to include even a walkthrough on this page! Uhm cool, but let's not spoil the fun of discovery and start the story from the beginning!


That's NOT how do you play this game! Wielding a knife while two riflemen are ready too shoot! OH NOES!

The game starts with Otacon briefing three operatives, Zack, Regina and Solid Snake about their mission, that have to infiltrate an enemy base, fight a terrorist organization, and so on... the usual things that happens in a Metal Gear game, and unsurprisingly in this game we play as Solid Snake, of course!
Combat in is game is stealth based, except for the parts where bosses are encountered, of course, but for most of the time the best way to survive is to attack from surprise and hide if you're spotted... that can be difficult, but it can be done (you have to obiouvsly take advantage od the terrain/location, of course)! I won't lie and admit that I died lots of time, but I'm no expert of stealth games and gameplay, in any case my only problem was the restricted area of view that does not help much!
That AND the fact that Rpgmaker 2003 isn't a game really optimized to make action and stealth games (some "bugs" are actually limitations of the engine that cannot be fixed, no matter what), anyway I must admit that Zephyr did an excellent job with what was available (Grimorum by Red-Cube waa another example of good rpgmaker stealth game).

Visually, as said before, the game looks like a classic Super Nintendo game, if you played the Pokemon, The Evil Inside series expect a similar outlook, but with no pokemons but tanks, soldiers and the inevitable Metal Gears that are present in every episode of the series! In any case mapping and graphics are nice, it looks exactly ad a Metal Gear parody should look like (oh yes, it's a parody, and it was hilarious how you can die right at the beginning!) while music and sounds ARE taken directly from the Metal Gear series, and the interface obviously mimics them. Nice!


It's showdown time!

Final Verdict
Metal Gear Solid: Lunacy of Legion" was probably a bold (and fun) experiment, and while not perfect, the result is in my opinion pretty good: this is a cool, imperfect and cute parody of Metal Gear mixed with Zelda. The game has some minor issues (like for example at a certain point I was not sure about where I was supposed to go) and some problems due to the imperfections of the engine (aame of Grimorum, that received the same rating), but if you do not take this game too seriously, I'm sure you can have some fun!

Posts

Pages: 1
Thanks for the review and overall positive rating!
I'm surprised to see this game still gain attention after all these years.

This game has felt somewhat divisive with such as engine choice and design decisions made, but it was an overall positive and fun experience.
author=Zephyr
Thanks for the review and overall positive rating!
I'm surprised to see this game still gain attention after all these years.

This game has felt somewhat divisive with such as engine choice and design decisions made, but it was an overall positive and fun experience.


Yeah, because I'm one that likes these ooooooold games haha! No, really, this is as good as Grimorum or Pokemon, The Evil Inside 2, so yeah it was enjoyable despite some limitations, of course! Ambitious project, and rather good result!
Pages: 1