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My goal, this time, is to change things up. Though I didn't want to, I've added tons more flora to the world, more clutter to the shops, and reduced all that unnecessary room down to mere fractions of what it used to be. While I'm at it, I'll be rewriting the dialogue, add some new features, and change the most hated aspect of the game. Hopefully, this time, it will be good enough. To keep people updated on what I'm doing, I've added a Development List at the bottom. Here goes one last shot.


Description:
Zephyr attends a training academy in order to compare to his parents, but everything goes horribly wrong during the graduation ceremony. Now Zephyr must put his training to the test if he is ever to return home, or die at the hands of evil.

You explore the East-most Continent in preparation to fight a powerful being from the Underworld who has blocked all access back to the Main Land in an attempt to absorb souls for ultimate power. As you travel, you get to hear stories about the East Land, rumors about the Main Land, learn about the hardships that plague a land inhabited by merciless monsters, bandits, and the likes, visit different towns, each with their own problems, difficulties, and stories. Find out why they were built, discover what they're famous for, and explore a large open sea, free of tether and order. Face more than 15 different and unique boss fights, explore towers, and gear the hero up with the most powerful weapons and armor you can find, for the most dangerous battle of his life, so he can finally return home to his family.

Then, do it all over again in the Double Trouble/ Cheese Hunt mode and get the underlying story that explains everything. Hunt for chunks of cheese, reap rewards such as free money and exp, and much more. Take on different twists as you take the whole game from a different point of view, and find out who's behind all this madness and why you're caught up in it all. Unlock new NPCs, new boss fights, new, rare, and powerful items, even ones that were too powerful to leave in the game, and even a special secret bonus.


Features:
-About 2 days worth of game play for both modes.

-Extended plot and features for the second time around.

-Cheese Hunt Bonus game for unlocking special features and the final stretch of the game.

-Up to 6 alternate endings.

-1 short side quest

--- Development Stages ---

Liven Things Up With Scenery (COMPLETE)

Shrink And Clutter Up Maps (COMPLETE)

Rewrite Dialogue (In Progress)

Extend Introduction (To Be Started)

Add Side Quest (In Progress)

Recalculate Enemy Stats (COMPLETE)

Redesign Trap Tower (COMPLETE)

Create New Sea Monsters (COMPLETE)

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  • Production
  • Bastendorf_Evergrass
  • RPG Tsukuru 2003
  • 08/12/2010 01:05 AM
  • 08/12/2010 01:18 AM
  • N/A
  • 7726
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