Fable of Heroes II update.
I've actually been working on this project for almost 10 months now. Lots of it was pre-planning. Such as, we style am I going for, vibe and mood. At first I was going to try and mimic a Chrono Trigger style game, but ended up going against that. I know a lot of the people here like fancy systems and custom everything. But I just can't do that being one guy (in a timely fashion).
So FoH2 is going to be a mix of Final Fantasy style with Dragon Quest, more so on the Dragon Quest.
In a lot of ways, FoH2 is going to be even simpler then FoH1. But I'm going to try and make it tighter, with really strong game play aspects.
I chose to use RPG Maker VX, because I wanted something simple (and the front view battle). Remember, my goal isn't to go crazy all out custom, but to make a completed full length game that is as good as I can make it.
Maybe I'll put up a demo in a bit.