Hello everybody, I know recently I said I wasn't going to be working on Infection much, but in my spare time I've been working on the next version I want to try out of Infection.(v3.0!)
This is going to be very different from the previous versions, as I want to focus on storyline and not so much about doing quests and whatnot.
For starters, I'd like to list a few changes:
1- Converting over to the 2k3 engine using the DBS
2- Black and white graphics, or grey tinted
3- New zombie/infected battler sprites
4-
Random encounters, no on screen events On screen events with randomly numbered infected.
5- Plans to make houses/buildings your shelter/timed infected attacks
6- New music!
And like I said, I'm going to be working hard to have a good storyline implemented and work on dialogue and that sorta stuff.
I know this game has gone through many changes and versions/play styles, but I'm really liking the feeling of this one, very creepy and eerie.
The battles will be much more interesting I can assure you. Now that I'm using the 2k3 dbs, infected can attack you if you're idle during your decision phase, you can get grappled and held and have to break free with an all new skill tree called Survival.
So I'm excited about the battle system change up the most I think, as I think the old one gets really repetitive, this time around it should be much more survival then just a simple hit and go, turn based system.
This will be coming soon!
I'll try to have a playable demo out and show all the changes that it has undergone.
Thanks everyone, and to my subscribers, hope I can please the zombie/horror enthusiasts out there with this version!
(I know I've shown a similar image to this one awhile back, but I have the colors right now and like the BW/grey style!)