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The first game in the Under World series tells the story of a love that will never die. Play as Ron in this heart-felt tale and see just how strong his passion for life and peace really are.

In this game, Ron battles an army of disastrous demons and enemies. Will he survive? Will he be able to protect everyone he's closest to from the grip of the Under World? It is all up to you. Be the hero and give the cursed world a happy ending.

This will be quite the different RPG experience for most. It is all action-based. So instead of telling your player what to do and watching him do just that, you must do it yourself. The battles are extremely challenging and intense. So everyone who is up for a good challenge--this game is for you. Not only that, but there is a very unique level up system, which will keep you excited for each chapter that you pass on by. Every chapter that you progress through, you get to level up.

Features:
-Unique level up system split into warrior and magician stats
-18 chapters of hack n' slash fun
-Incredible challenge for every intense gamer
-Unique potion-making system
-Interesting towns full of crazy people to talk to and exciting shops

***Warning: This game does not fool around. Honestly, there was a reason why I uploaded Under World 2 and 3, but not the first one. I've had enough people request to play the first one so I decided to upload it. It is a HARD game! If you're up for the challenge, enjoy...otherwise don't cry when you run into battle after battle where you're getting your clock cleaned. Play at your own risk!!

Latest Blog

Check out my latest new game--Above Hell

Download - https://rpgmaker.net/games/12483/

Trailer - https://youtu.be/ISjOgy60-84

If you were a fan of this older game of mine, I know you will enjoy the latest addition.
  • Completed
  • moam
  • RPG Tsukuru 2003
  • Action RPG
  • 08/28/2010 06:37 PM
  • 07/21/2022 08:00 PM
  • 05/31/2011
  • 100746
  • 16
  • 2785

Posts

Pages: first prev 12 last
Have you tried attacking the boss with different weapons? Some weapons do more damage on certain enemies than others.
If anybody actually struggles to play this game because of the need of a nummeric keypad, use GlovePIE to map the necessary +-*/ keys somewhere else, even an X-Box 360 controller. GlovePIE needs to be coded, but it provides you with easy to use key-mapping that writes the code for you. With GlovePIE you can also play pretty much anything with a controller that doesn't support it initially (even flash-games.) I even got my mouse mapped to an analog stick. The important part is: You can map any key to any other key on the keyboard and on pretty much any other device. There are other programs like that, some of which want to charge you for it, GlovePIE doesnt. And don't be fooled by the recent version being 0.45 , it works excellent.

If you got an Xbox controller and want to use GlovePIE as a mouse as well as for basic keys (enter, shift, Ctrl, etc.), here's my mapping.

Key.Up = XInput.Up
Key.Left = XInput.Left
Key.Right = XInput.Right
Key.Down = XInput1.Down
Mouse.DirectInputX = Mouse.DirectInputX + 10*deadzone(XInput1.Joy2X)
Mouse.DirectInputY = Mouse.DirectInputY - 10*deadzone(XInput1.Joy2Y)
Key.Enter = XInput.A
Key.Escape = XInput.B
Mouse.LeftButton = XInput.RightTrigger
Mouse.RightButton = XInput.LeftTrigger
Key.LeftAlt = XInput.LeftShoulder
Key.Tab = XInput.RightShoulder
Key.BackSpace = XInput.Back
Key.F4 = XInput.RightThumb
Key.LeftControl = XInput.LeftThumb
Key.C = XInput.X
Key.V = XInput.Y
Key.LeftShift = XInput.Start


And a simple mapping for this game, since general controllersupport is part of rm2k3 (You don't want a button mapped to a key that does the same as the button itself in-game, as well as you don't want a button like B (which is Escape) mapped to an action key(space or enter) or else you would exit the menu when trying to select an option)


Key.NumpadMinus = XInput.LeftShoulder
Key.NumpadPlus = XInput.RightShoulder
Key.Divide = XInput.LeftTrigger
Key.Multiply = XInput.RightTrigger
Key.Left = XInput.Left
Key.Right = XInput.Right
Key.Up = XInput.Up
Key.Down = XInput.Down

***of course, if you like controlling the character with the left analog-stick, you can still do it. This GlovePIE script maps up-down-left-right to the direction pad on the xbox360 controller, which is not supported by rm2k3 initially***


Edit: Finished the game now. Quite fun. Only difficult parts are actually only grand in cheapness rather than difficulty, especially at the end, as well as the very beginning. I worked through the Warrior Skill-tree, also maxed alchemy and power-up, leaving magic completely alone. A little hint
In the top right corner of the warrior skill-tree is a skill that attacks all enemies on screen whenever you attack (even while standing still), weaker than your attack, but still noticable as well as exploitable with a few enemies whom you don't want to come near to.

For the boss I highly suggest having the right path on powerup (south skill tree) as well as last skill, which makes you powerup almost instantly. Combined with insta-critical hits, ultraregeneration and stone-enemies (which are from the right path of south skilltree) you really only have to worry about getting stuck between enemies, which can be avoided by controlled attacking, which you probably are used to when you came this far.


Kudos to the dev, off to Underworld 2 and 3.
author=Krolan
If anybody actually struggles to play this game because of the need of a nummeric keypad, use GlovePIE to map the necessary +-*/ keys somewhere else, even an X-Box 360 controller. GlovePIE needs to be coded, but it provides you with easy to use key-mapping that writes the code for you. With GlovePIE you can also play pretty much anything with a controller that doesn't support it initially (even flash-games.) I even got my mouse mapped to an analog stick. The important part is: You can map any key to any other key on the keyboard and on pretty much any other device. There are other programs like that, some of which want to charge you for it, GlovePIE doesnt. And don't be fooled by the recent version being 0.45 , it works excellent.

If you got an Xbox controller and want to use GlovePIE as a mouse as well as for basic keys (enter, shift, Ctrl, etc.), here's my mapping.

Key.Up = XInput.Up
Key.Left = XInput.Left
Key.Right = XInput.Right
Key.Down = XInput1.Down
Mouse.DirectInputX = Mouse.DirectInputX + 10*deadzone(XInput1.Joy2X)
Mouse.DirectInputY = Mouse.DirectInputY - 10*deadzone(XInput1.Joy2Y)
Key.Enter = XInput.A
Key.Escape = XInput.B
Mouse.LeftButton = XInput.RightTrigger
Mouse.RightButton = XInput.LeftTrigger
Key.LeftAlt = XInput.LeftShoulder
Key.Tab = XInput.RightShoulder
Key.BackSpace = XInput.Back
Key.F4 = XInput.RightThumb
Key.LeftControl = XInput.LeftThumb
Key.C = XInput.X
Key.V = XInput.Y
Key.LeftShift = XInput.Start


And a simple mapping for this game, since general controllersupport is part of rm2k3 (You don't want a button mapped to a key that does the same as the button itself in-game, as well as you don't want a button like B (which is Escape) mapped to an action key(space or enter) or else you would exit the menu when trying to select an option)


Key.NumpadMinus = XInput.LeftShoulder
Key.NumpadPlus = XInput.RightShoulder
Key.Divide = XInput.LeftTrigger
Key.Multiply = XInput.RightTrigger
Key.Left = XInput.Left
Key.Right = XInput.Right
Key.Up = XInput.Up
Key.Down = XInput.Down

***of course, if you like controlling the character with the left analog-stick, you can still do it. This GlovePIE script maps up-down-left-right to the direction pad on the xbox360 controller, which is not supported by rm2k3 initially***


Edit: Finished the game now. Quite fun. Only difficult parts are actually only grand in cheapness rather than difficulty, especially at the end, as well as the very beginning. I worked through the Warrior Skill-tree, also maxed alchemy and power-up, leaving magic completely alone. A little hint
In the top right corner of the warrior skill-tree is a skill that attacks all enemies on screen whenever you attack (even while standing still), weaker than your attack, but still noticable as well as exploitable with a few enemies whom you don't want to come near to.

For the boss I highly suggest having the right path on powerup (south skill tree) as well as last skill, which makes you powerup almost instantly. Combined with insta-critical hits, ultraregeneration and stone-enemies (which are from the right path of south skilltree) you really only have to worry about getting stuck between enemies, which can be avoided by controlled attacking, which you probably are used to when you came this far.


Kudos to the dev, off to Underworld 2 and 3.


Dude I'm so fucking happy you enjoyed my game. This was my first action-rpg attempt, so I'm pretty embarrassed at some of the bugs in this game...but I'm seriously stoked that some people enjoy it. Thanks a ton for playing!!!
Help, the game didn't play when I click i I and it keep saying that 'The RPG Maker 2003 Runtime Package is not presented or registered even though I already installed
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