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Engine Switch - The Pact

  • Hexatona
  • 06/27/2017 07:20 AM
  • 2466 views
I have made a pact, and I aim to see it through.

Every day for the last week, I have worked on this conversion. I will continue to do so until the entire game up to what had been completed in 2k3 is in VXAce.

I finished the death override handler which was MUCH easier in 2k3, but for some reason required stupid hacks in VX Ace. :shakes_fist: So, that's Day 7.

Most of the time you can see my progress in Discord, but because I want to put the most pressure possible on my, I will be posting my progress updates (sans images) here as well.

Toodles.

Posts

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Is it...is it 2010 again?
Having to script in your own death handler is another One Step Forward One Step Back fashion of RPG Maker. It's one of the most frustrating things about RM.
Hexatona
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@Kentona - shush you...

@GRS - yeah I feel like they just shuffle the awesome features intentionally in each new version (>_<). There in 2k3, there in MV - but gone in VX Ace.
Hexatona
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THE PACT Day 8

I noticed earlier some of my sprites were off by a pixel or half pixel. Fixed the main character charset. Might still have to look at others.
I thought this day would never come (งಥ‿ಥ)ノ
Excuse me, I'll put all my newfound hopes in this game now XD
Hexatona
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Golly Gee Willikers! A Customer!? *cleans up the dump*

THE PACT Day ...9? Did a whole whack of stuff. Sliiightly changed the colour palette, so had to go through... every,,.. picture... and change it... Also, made a new battle background, Went through all Weapons and verified accuracy to intent. All that's left is armors now, in that regard. Also figured out how to make "Random" monster troops. As in, you set a number of monsters, and a random number of them will appear. Yaay.
Hexatona
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Oh, forgot to post this last Night

Day 11..? The Tides of March Heed No Secrets

Anyhoo, made another battleback for the forest this time, made the boss fight for the forest capping off the game's first chapter, and mostly putzed around like an old man.
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