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..:: EPIQUEST 2 ::..


.. :: OVERVIEW :: ..

This is the indirect sequil to a very downloaded game Epiquest (2010). I have taken everything that I learned from the previous game and all of the player feedback to make a new game that improves everything.

.. :: FEATURES :: ..

Party Picking
An actual story with characters!
More than a Dozen Playable Characters
More than a Dozen Classes
Avoid Enemy Battles or Plow into them
Leveled and Diverse Enemies
Diverse Areas
Very Detailed Towns, Villages & Cities
Mining
Forging, Alchemy & Blessing
200+ Weapons
300+ Equipments
300+ Skills
Day and Night System with Sleep Cycles
Lockpicking
Crime System and Guards that Chase
Stealth Gameplay
Minigames
Multiple Parties
Brain Bending Challenges & Fun Puzzles
Interesting Tricks & Traps
250+ Maps 10+ Inhabited Areas 20+ Battle Areas
450+ NPCs (is this really a feature?)


.. :: GAMEPLAY IS GOOD FOR :: ..
- Fragmasters
- Treasure Hunters
- Naval Gazers
- Tourists

.. :: SCRIPTS BY :: ..
Yanfly -> Majority of Scripting 50%
KGC -> Majority of Scripting 40%
Modern Algebra -> Tangeant Script
Modern Algebra -> Skill Teaching
Eternal Symphony -> Stat Increase By Job
Dangor -> Advanced Title Screen

Latest Blog

It’s been a while since I've touched you like this...

I've been playing a lot of SMBX over the past 2+ months. I burnt myself out on that. So today, I took out Epiquest 2 and started work.

After failing to update scripts, I added some new mechanics, new enemies, new skills, new items, new weapons and a new tutorial. I’m going to talk about the two more interesting ones.

SMBX “packed in” episode is quite perfect. It gently lowers you down into everything. It’s a deep game, but it doesn’t hit you all at once. There were brief comments, one per level explaining everything over the entire game, much like Portal. With Epiquest, I tried to explain the mechanics that most aren’t familiar with in RPGs.

I spent some time today doing the same, gently lowering the player into the mechanics of the game. Taking steps for everything, but without being a tutorial or hitting you with a wall of text. It turned out really nice!

One of the new mechanics that I implemented today was a disguise and summon system. The game already had it, but it was more of a concept and didn’t really work. With Epiquest 1, you would have skills based on what you had equipped. The summon and disguise system is slightly different, where when you have a summon or disguise, you have two skillsets. Its really very nice and diverse. The thief is now a stronger class, because she can wear disguises. There is now a new summoner class to summon things.

I had a lot of fun playing and fighting in battles devoid of story. There is a story, but I’d like to rewrite it, if not scrap it entirely and replace it with a vague plotline like… Save the X, destroy the Y. That’s actually the main thought I had when I went into Epiquest. Plus, seeing as how more people are beating Epiquest 1 and no one mentions hating the lack of story that seems to be an indication to me that people just want to play a game. Such as Zelda, Final Fantasy, SaGa & Dragon Warrior were just playing.

To sum it up, I think that if I go in the no story mode, that would make Epiquest 2 a dungeon crawler. Sure there will still be NPCs, and quests, just not all roped in together.

I think I can live with that.

Posts

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Hey! This is looking really good so far. Keep up the good work, I really liked EpiQuest a lot. I hope to see more progress soon!

I've been working a lot on this over the past month, because I quit my second job (now I work 40 hours a week and not 70). There will be a lot of content for what I intend to be V1 of Epiquest 2. A lot of diverse content as you can probably see from the screen shots.
Ah, 70 hours a week is a pain to some. But I'm glad you're working hard on the project. I'm working on a project of my own that's similar to this! I drew inspiration to start a project after playing this one.

EDIT: I'll download the alpha, play it, and provide feedback soon.
Deckiller
Just a random RMNer once again.
18122
Just finished the first 3 parts of an LT for the game. Pros: good mapping, sleek graphics (not sure if they're VX RTP since I'm unfamiliar), reasonable item prices, and variety of skills/equipment. Cons: no story, mediocre dialogue, absurdly expensive inns, some poorly articulated concepts.

Edit: After reading your gamepage, I highly suggest using the blog feature to establish your updates.
... ummm and I thought I clicked the Testers only checkbox but there's the download.

This upload was only meant for one person.

They're VX RTP.

Edit: It says 0 downloads. How did you play the game when no one downloaded it?

What do you mean by poorly articulated concepts? Perhaps you should articulate more :-)
I downloaded it as well and still says 0 downloads but as you said I couldn't play it.
Nevermind. I just can't download the game at all.
I'm looking for testers.

Does anyone want to test the game?

There are battles, weapons, party members, 80% of maps.

An airship to easily access everything.
I'd really love to test your game - I enjoyed the first Epiquest a lot.
I'll be a tester, if you're still offering.
I'm still offering considering all 3 testers have never given me any feedback.

edit: ok sent you a tester link via PM.
post=213120
I'm still offering considering all 3 testers have never given me any feedback.

edit: ok sent you a tester link via PM.

I'm still working on it ShortStar. I'm really sorry for the delay. It's been chaotic here! I'll try to get some feedback to you by the END of this week.
Its fine. Everyone has a life, and oddly enough I wasn't even meaning you Carvonica :-) You have an older alpha. I think alpha 1. The game has changed, grown and expanded from a month or so ago.
I'm still downloading it. :/
1 hour 5 minutes left.
My internet's extremely slow(4.6kb/s), so it'll be a while before I'm able to play the game.
Yes, I hope the download doesn't break when you've got 5 minutes to go. I've noticed this site can go down more frequently than any other website I frequent.
Actually, 35 minutes left my laptop restarted. :/
I'll have to download it on Friday. Then I'll be able to download it easily and quickly.
Sorry I can't download it now. :/
Actually, 35 minutes left my laptop restarted. :/
I'll have to download it on Friday. Then I'll be able to download it easily and quickly.
Sorry I can't download it now. :/
Yep, its always something :-) I'll probably post a new alpha for the testers.
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