Hey, that was pretty fun. Going in guns blazing with your default party definitely wasn't an option, and there were a couple ways to tackle most of the random battles. I did to a whole lot of party-switching, a definite improvement over the last game, and the classes fit together pretty well. The "weak but high defense" idea was cool the first two times but then it got old, and the "kill it before it permanently raises everyone's resistance" trick was more annoying than anything. Didn't use any items, and Flare and Assault seemed superfluous. Great job overall though, I'd love to see more.