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Real Time, Real Fun

  • ashriot
  • 10/20/2010 01:52 AM
  • 1173 views


There is a video of the game in motion.


Hi, this is just a little blurb about my project I'm working on. I had stopped development to focus on school, but the semester is not as much work as I'd anticipated and I'm resuming work on it.

This project involves a real-time, party-based RPG. It was created from the idea of Valkyrie Profile if it took place entirely in real-time and each character had several abilities to use on demand, rather than just teir basic attack.

The system is very easy to understand, once the controls are learned and a few practice battles are completed.

If you watch the video, it explains the basic functions of the battle system, but here is a quick rundown:

- Characters all generate "Stamina" which is used for all abilities and commands (even item usage).
- Characters generate Stamina constantly, and at the same rate (unless Hastened or Slowed).
- Once a character has enough Stamina to perform an action, you may issue a command.
- Adrenaline works like the EX Super meter in Super Street Fighter IV. As you accumulate Adrenaline, it can be spend in individual blocks or all at once. If used in single blocks, it can be used to super-power (or Rush!) a command, invigorating it which causes additional effects or damage or healing, etc. An adrenal command consumes the whole bar but causes an incredibly powerful effect.

The gist of the control scheme is that once you learn where you place your abilities, fighting will be second nature. Allies are selected with the arrow keys and abilities and enemies are selected with the number keys.

Lets say you have the character Echo on the <- (left) arrow keybind. Next, you have her Energy Shield keybound to the 1 key. Finally, you want to shield your ally, Koh, who is on the -> (right) arrow keybind. Once the system is memorized (which doesn't take long after a few battles) instead of having to think that thought process each time you want to place an Energy Shield on Koh, you just think:

<- , 1 , -> (Left Arrow, 1 Key, Right Arrow)

This will select Echo, activate Energy Shield, and use it on Koh. It's really simple and fun!

One side note is that due to a conversation with my roommate, I added in a "Wait Mode" that allows you to take your time choosing commands once you have a character selected if the real-time combat is difficult to control for you. You may switch modes any time out of combat.

Anyway, I hope you enjoyed the preview video. Let me know what you think! Thanks!

Posts

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With a few adjustments to the UI and the positioning of the heroes, this could actually be pretty good.
I'd like to see this someday :') It's like VP+ATB
Thanks guys! Nightblade, do you have any specific ideas for UI improvement?
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