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Redesign nearly finished!

  • sbester
  • 07/23/2011 02:41 AM
  • 986 views
The redesigning process is nearly complete. I've implemented all but a couple final battles in the third episode, and all that needs to be done after that is editing the battle skills based on my test playing. As I've previously stated, however, the next full demo will not be released until the fourth episode is also completed.

I'm confident that the game runs a lot more smoothly now, and looks much better as well. The experience will feel much different due to the gameplay changes, and I hope the new graphics will also help push players into trying it out, even if they've played through the tech demo and didn't like it. There are new dialogue events too, and I'll probably add some more while I work on the fourth episode.

I've thought a lot about the future of this game, and though I was fairly certain I'd cap it off with a couple expansion (standalone) episodes after the full release... it most likely won't turn out like that. The reason being that I loved the whole "choose what happens to the characters in the next game" idea, and have therefore decided to go ahead with multiple endings that will lead into the sequel. While the sequel will have a much different graphical style and new elements of gameplay, I'll be building it on top of the original FH game so that save states may be carried over to the second one. You'll pretty much be able to determine at the end of this game which characters will make an appearance in the next one. I hope to push the importance of choices a bit more in the sequel.

In the meantime, I'll soon be focusing my attention back on the eden legacy series. FH has taken up way more time than I'd planned, and I can't keep neglecting my main saga.

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Doing a playthrough to work on balancing. Also, finished the intro vid for the game! :)
It's rough when you have multiple projects going on at once, but at least it gives you a few alternatives if you get bored with one project.
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