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Double resolution and 32-bit color is working now
WolfCoder
Added: 11/24/2010 01:57 AM
Last updated: 03/29/2024 02:11 AM
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alterego
RMN's wet blanket
2875
alterego
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11/24/2010 07:06 AM
I've got tears in my eyes right now... ;v;
WolfCoder
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WolfCoder
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11/24/2010 03:22 PM
Tears of JOY I presume? >.>
platipus
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platipus
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11/24/2010 07:48 PM
is this better graphics on rm2k/2k3?
if it is, thats awesome.
WolfCoder
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WolfCoder
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11/24/2010 09:23 PM
Yeah. If you have a file with -2x at the end of the name it will be used instead of what is there.
ex:
main.png (so RPG2003.EXE, the editor, can display the map)
main-2x.bmp (will be the actual 32-bit alpha graphic)
Emperador_Penguino
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Emperador_Penguino
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02/10/2011 08:14 AM
HO-YAY!!!
NewBlack
doom
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NewBlack
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02/16/2011 09:55 AM
Too bad the tileset still looks like balls even when you use it in a decent RM :P
Master_Miller
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Master_Miller
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04/01/2011 09:17 AM
Lol tileset from rm vx ;p
orochii
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orochii
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11/20/2011 03:25 AM
*Drolls* Nwo cwommwents. *Cleans his mouth* Too much drolling to talk properly.
MarkusT
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MarkusT
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01/24/2012 03:28 AM
You.... are.... a.. GOD! lol
I like the idea of more colors, but higher resolution i can do without.
I like drawing graphics old school, in a 16x16.
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