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This was made with all auto tiles
  • WolfCoder
  • Added: 12/03/2010 07:09 AM
  • Last updated: 11/29/2023 12:33 PM
  • 3168 views

Posts

Pages: 1
Drawing your own chipsets isn't so hard, I don't know why people don't try a little.

If you want the system graphics too (sega-genesis-esque gold blue style):



UPRC
Exciting, but ultimately pointless.
7948
It's not hard, but it's difficult for the majority of people to make anything that looks passably decent.
Yeah, everything I've tried to make sucks major *bleep*.
You've all gone days without mentioning the three tile rule, I am proud.
the 3-tile rule is a way of life
better make the engine intelligently enforce the 3-tile rule at runtime if you don't want to be excommunicated from the church of RMN
A couple years ago when I wrote a tile map editor, I actually did implement a tool that will draw a random tile from the tiles you have currently selected (If you box select a chunk of random sand tiles, it will use a random tile in there) and even did fills like this to help people with natural stuff.
I use Photoshop and Infraview to edit or make my own monsters, pictures, charsets and frames.
Haven't did it in a chipset before, I'll try it out later.
Pages: 1