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Many many many animations
  • WolfCoder
  • Added: 03/31/2011 04:27 PM
  • Last updated: 03/28/2024 09:45 AM
  • 5231 views

Posts

Pages: 1
I been rocking multiple animations via workaround since day. This is hella useful though.
Best day of my life.

Does it lag?
Is this Final Tear 3?
This is one of the few features I actually NEED. Everything else is just gravy.

Good job~
InfectionFiles
the world ends in whatever my makerscore currently is
4622
Yeah, this is ultra sexy. :D
KingArthur
( ̄▽ ̄)ノ De-facto operator of the unofficial RMN IRC channel.
1217
Looks like magnificent desolation in the making; that is nice!
author=calunio
Best day of my life.

Does it lag?


It doesn't lag on my netbook.
author=calunio
Best day of my life.

Does it lag?

It shows the fps in the screenshot. I don't think 29 fps is lagging.
The FPS meter is a little deceptive, it'll jump and jerk when I do things like press the ALT+PrintScreen combo. Plus it's the debug build and I have stuff running in the background like videos.
Just curious can you select which animation you want to show with a variable? Or do we have to still use this to show animations with a variable.

<>Branch if Var0001:Animation is 1
<>Show Battle Animation: Animation_1
<>
:End
<>Branch if Var0001:Animation is 2
<>Show Battle Animation: Animation_2
<>
:End
<>

Would be nice to be able to select a variable's value to show the animation.
Another amazing success. Nice work WC.
You just play a battle animation, but now you don't have to worry about only one being visible at one time. You do nothing more to enable this.
author=WolfCoder
You just play a battle animation, but now you don't have to worry about only one being visible at one time. You do nothing more to enable this.
I'm not sure I understand what you mean. I can always see all my battle animations no matter how many I use, though I usually never use more then 2 or 3 at once. Do you mean when your using the DBS? I know I can't use more then one at a time when I use the DBS. I don't think you mean the DBS though, since the image your showing isn't a battle.

Edit: Forget what I said, I know what you mean. I forgot that I wasn't just using the show battle animation command.
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