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Alter A.I.L.A. Genesis takes place in a post-apocalyptic world. You play the role of a young man known as Leon, who seeks to survive in the harsh environment he is brought into.

Exploration is done mainly via a side-scrolling view. In certain areas, an exclamation mark will sometimes appear, indicating the presence of hostiles. Press Z when this happens to initiate battle, or wait to let it pass. Sometimes battle will be unavoidable. When walking, enemy encounters won't occur.

The battle system revolves mainly around each character's Abilities, which are a set of commands specific to that character. Abilities require AP and EX to use. AP is gained every time a character takes a turn. The default is 2. EX is gained every time a character uses an Ability. The default is 1. Note that this may change depending on the situation.


Trailer courtesy of Sum Gai. Thanks buddy!

"Controls"
Z: Action/ Confirm
Up: Interact with Above/Background
Down: Interact with Below/Foreground
X: Menu/ Cancel
Shift: Hold to walk/run
F4: Toggle Fullscreen
F5: Toggle 2x Size
F12: Reset to Title


"Known Glitches"
Due to the limited functionality of the RPG Maker 2003 engine, there are various glitches and bugs which are unfortunately unfeasible or impossible to fix:
- Sometimes during an action, the battle data of a character will be temporarily overwritten with another character's, causing them to not perform as expected for that round.
- In certain cases, player actions can be interrupted by the enemy or other character's actions. To minimize the occurance of this, wait for current actions to finish before selecting an action with another character.
- Using items and guarding doesn't trigger the code to check for enemy deaths. You need to actually use an ability, or let the enemies take a turn.
- Although not a bug, Active Mode should be changed to Passive Mode in the in-game menu to prevent enemies from acting while you are taking an action.

"Hints and Tips for Boss Battles"
- Don't expect to just be able to spam regular attacks until you can use your Exceed ability. You won't win an attrition war with the enemy party.
- Always target the enemy's weakness if you can. If you want, think of this as a Shin Megami Tensei game. :P
- Make sure to keep your HP up. The vast majority of bosses have pretty powerful high EX costing abilities that'll wipe out your party if you're not expecting it.

- That said, keep in mind, the enemy is subject to the same rules as the party. In other words, they're also gaining AP and EX, and they also need it to use their more hard-hitting abilities. So if you can prevent them from using them while still retaining the ability to use yours, you'll be able to beat any boss.
- You can tell how much EX an enemy's ability uses by looking at the name of the ability. Similar to your character's abilities, it'll show up as the number of squares on the left side of the name.
- Of course, the above passes quickly so isn't that reliable of a method. As a general rule, you can expect that:
- Anything that uses an element other than Force likely costs at least 1 EX
- Anything that does multi-targetting likely costs at least 1 EX
- Anything that hits everyone hard probably costs 2 or more EX
- Anything that outright kills someone from full health, or makes you swear "Bullshit! That can't happen!" is likely an Exceed ability.
- Chances are it'll also be very flashy.
- Obviously, there's going to be some exceptions, but for the most part, this can be followed.

- Don't ignore Field Effects either. Bosses don't, and the Field Effects they use generally stack things in their favor. It's not just about dealing as much damage as quickly as you can. A lot of times, it's also about controlling the situation.
- Modes, Field Effects, and Boost ailments all stack. If you're creative, you may be able to create a situation where you can pretty much negate everything the boss throws at you, while tossing out Exceed abilities every turn. Bosses won't stand a chance.

MAP SAVE FREEZE: If you're changing things in this game in the editor and your save file freezes on the world map as a result, press F9, go to switch 112 and 113, and turn them both OFF. That should fix it.

Latest Blog

Something I did

Heys all, I finished a new game and am trying to get it greenlit. There's a page up for it here:

https://rpgmaker.net/games/9075/

Check it out, maybe help me out?
  • Completed
  • Neok
  • RPG Tsukuru 2003
  • RPG
  • 11/03/2007 02:01 AM
  • 12/30/2023 06:42 PM
  • 04/13/2011
  • 1628656
  • 179
  • 27660

Posts

Thanks, only 24 more levels to go, guess I better get started on it again.


Wow, I hope you have a savegame before all of this, b/c at this rate, the last couple of postgame bosses will be a cakewalk.

Hmm, okay. If you actually pull this off, let me know, and I'll tell you something interesting :).

You actually made a game that people on this site are playing. They are discussing it. They care about its mechanics and secrets. This is an amazing thing to pull off.


Thanks man. I do what I can :).

I wouldn't be that surprised if that's the case with the G.P.S., since we know it doesn't work in some places ( most notably, Orbital Prison 3 )


That's the only place it doesn't work (since that renders the whole area pretty moot).

Also, it's official now. This shard is now the last one, I went to the other two areas and got those. This is it. And I have no idea where it might be that I haven't looked in the Ground Floors of Oberon Tower.


I'll say this: My design policy is that when a switch or lever stops being used for anything, I remove the ability to access it.

And as an aside, can you send me your save file? I want to check to make sure there's enough shards to get all abilities. I already did this check once with tester's, but just in case, let's do it again.
post=210780
I'll say this: My design policy is that when a switch or lever stops being used for anything, I remove the ability to access it.

And as an aside, can you send me your save file? I want to check to make sure there's enough shards to get all abilities. I already did this check once with tester's, but just in case, let's do it again.


Thanks, that helps a lot. I had assumed that the switches were reset just like the ones in the sewer were when I switched phases. Of course, I was wondering why the elevator still worked, but I figured it was a minor bug or something.

I pm'd you a link to my save file.
DE
*click to edit*
1313
Where the feth is the Shard in the Underwater Facility 2???
Seriously, I think I've checked every nook and cranny and came up empty-handed...
post=210789
Where the feth is the Shard in the Underwater Facility 2???
Seriously, I think I've checked every nook and cranny and came up empty-handed...


DE
*click to edit*
1313
Really...
There should be a law against teleporter mazes in video games. At least it's not as bad as Strange Journey's teleporter maze - invisible pits combo from hell.
post=210780
Thanks, only 24 more levels to go, guess I better get started on it again.
Wow, I hope you have a savegame before all of this, b/c at this rate, the last couple of postgame bosses will be a cakewalk.

Hmm, okay. If you actually pull this off, let me know, and I'll tell you something interesting :).

...


Wait, are you saying that we don't have to beat the full-powered Behemoth to get to the final boss? Thought I heard that there was a shard that we can only get if we beat the full-powered version. It's basically the only reason I'm doing this.

In my first endgame save, my main party's average level is about 54-55, not sure if that's still too high.
Actually, I've heard that you can only get a certain shard if you DON'T fight the fully -powered Behemoth, since you need to weaken it to get to where the shard is. I haven't actually gotten to that point yet, though, so I don't know for certain.

(Is there any reward for beating the Behemoth at full power in the first place, anyway? o_O)
post=210794
post=210780
Thanks, only 24 more levels to go, guess I better get started on it again.
Wow, I hope you have a savegame before all of this, b/c at this rate, the last couple of postgame bosses will be a cakewalk.

Hmm, okay. If you actually pull this off, let me know, and I'll tell you something interesting :).

...
Wait, are you saying that we don't have to beat the full-powered Behemoth to get to the final boss? Thought I heard that there was a shard that we can only get if we beat the full-powered version. It's basically the only reason I'm doing this.

In my first endgame save, my main party's average level is about 54-55, not sure if that's still too high.


post=210796
Actually, I've heard that you can only get a certain shard if you DON'T fight the fully -powered Behemoth, since you need to weaken it to get to where the shard is. I haven't actually gotten to that point yet, though, so I don't know for certain.

(Is there any reward for beating the Behemoth at full power in the first place, anyway? o_O)


I think my previous post might have been misunderstood...

I stated that if you want to collect all the shards, you're forced to trigger the battle with the weakened behemoth to get one of them. That means that you're forced to walk over a tile that triggers the battle. There SHOULD be nothing stopping you from getting the shard no matter how you go about killing the behemoth. It's just, if you want to kill him at full strength, you'll be forced to wait until you kill him at full strength to get that last shard. Neok mentioned that it's possible to reset optional content by beating the final boss as well, so in theory even if you DO get the shard by killing the weakened behemoth you can just reset everything and take your party to fight the full strength behemoth again.

Basically, just think of things this way: To get all the shards, you must kill the Behemoth, period. It doesn't matter how you do it as long as you do it. Sorry if I ended up causing any confusion...

Also, just made it to the core and tried my hand at the boss there. I don't know what I did to make him hate me so much, but I'm pretty sure he pulled every single possible dick move in the book on me before I eventually lost. It's been awhile since I've run into a boss that's beatable, but just plain rude like that. I approve. :D
post=210792
Really...
There should be a law against teleporter mazes in video games. At least it's not as bad as Strange Journey's teleporter maze - invisible pits combo from hell.


Sorry, dick move. I know.

Thought I heard that there was a shard that we can only get if we beat the full-powered version.


To get all the shards, you must kill the Behemoth, period. It doesn't matter how you do it as long as you do it.


Basically this.

(Is there any reward for beating the Behemoth at full power in the first place, anyway? o_O)


Bragging rights :P. I never really intended for Behemoth to be fought that way, so I was really surprised when someone actually wanted to take him on. So if Missileboater actually pulls this off, I'll let him in on something nice :P.
I have two storyline questions... (spoilers for the end of the game)

First of all, what exactly is up with Dread during phase 5 and 7? In 5 he appears to be drugged (eyes closed, doesn't talk or respond at all), and in phase 7, Jake, when questioned on why Dread is nicer now, says that "A lot happened behind the scenes, let's just leave it at that." I expected him to explain what he did to make Dread perform a Heel Face Turn later on, but no such luck. Are you planning to explain this at all, ever? Because leaving sideplots unexplained like that annoys me. :(

On a related note, you don't tell us what's the deal with Kugar either. You can't just throw the "ZOMG he's an angel/ghost!" thing out of nowhere. You explained this well in the original, but the most we get is that Tinder apparently lied about the fact that Kugar's just crazy and faking it. One place where you falter here but did better in the original seems to be exposition. Too much exposition is dull, yes, but leaving things completely unexplained is worse. How did he become an angel? How is he aware of Aila while still being mindcontrolled by her? What exactly happened during his fight with Tinder (who apparently won, somehow). Unlike Aila's backstory, which you said would be explained in Variant, I doubt this is going to be explained, ever. And that leaves me with permanently unanswered questions, which makes me sad. :(

I suppose we might simply have different preferences in our storytelling methods, though. I do know that some people don't like everything to be clearly explained to them.
Thanks for the clarification, and yeah I'm pretty much set on killing the Behemoth at full power, since I did ask about it, collected some data data on it, and am already preparing, might as well. Not sure if I will be able to record it though, since it may be kind of long due to how much HP the thing has.

Original reason of why I was curious was because the game didn't give me an instant Game Over when I was discovered and it went into a battle where I wasn't hit for maximum damage at the very start as well, so I thought that killing it then and there would've given something extra.

But, I have ran into a problem, having trouble finding the Tinderbot MKIII the third time. Tried both the Dam Facility and the Jackal labs, but so far I can't find it. Do I have to search harder in those areas or go deeper?
post=210801
Thanks for the clarification, and yeah I'm pretty much set on killing the Behemoth at full power, since I did ask about it, collected some data data on it, and am already preparing, might as well. Not sure if I will be able to record it though, since it may be kind of long due to how much HP the thing has.

Original reason of why I was curious was because the game didn't give me an instant Game Over when I was discovered and it went into a battle where I wasn't hit for maximum damage at the very start as well, so I thought that killing it then and there would've given something extra.

But, I have ran into a problem, having trouble finding the Tinderbot MKIII the third time. Tried both the Dam Facility and the Jackal labs, but so far I can't find it. Do I have to search harder in those areas or go deeper?

I had a total facepalm moment on that one as well...

Check the Rebel Base Harbor, where you snagged the boats earlier in the game.


Also, I've finally made it into the core, Neok. This place is total win so far.

If anyone else wants a clue as to what it's like...

post=210803
post=210801
Thanks for the clarification, and yeah I'm pretty much set on killing the Behemoth at full power, since I did ask about it, collected some data data on it, and am already preparing, might as well. Not sure if I will be able to record it though, since it may be kind of long due to how much HP the thing has.

Original reason of why I was curious was because the game didn't give me an instant Game Over when I was discovered and it went into a battle where I wasn't hit for maximum damage at the very start as well, so I thought that killing it then and there would've given something extra.

But, I have ran into a problem, having trouble finding the Tinderbot MKIII the third time. Tried both the Dam Facility and the Jackal labs, but so far I can't find it. Do I have to search harder in those areas or go deeper?
I had a total facepalm moment on that one as well...

Check the Rebel Base Harbor, where you snagged the boats earlier in the game.

...


Never would've figured that out on myself, on the map it doesn't even seem to be as near to the shore as some of the others, thanks.

Also, does anyone remember how to get to the Shadow fight in the Dam Facility? This area and the other maze-like areas are starting to make me regret resetting optional areas.
Quick question about the Tinderbot MKIII: I've been scouring every nook and cranny of the factory for the past hour or so, but I cannot find him. I can hear his footsteps in one screen, but he isn't there, or in any of the adjacent screens. How are you supposed to find him?

Edit: Nevermind, found him. Boy was that a surprise. "Oh whoops I accidentally pressed confirm ZOMG WHAT IS THAT HUGE ROBOT"

Edit 2: On an unrelated note, if anyone's interested, the TV Tropes page for Alter A.I.L.A. has been updated to include tropes from Genesis. The Genesis list is at the bottom of the page; scroll down a bit.
Seems like now the only thing I have to do to get past Level 4 is to find the last shard in Oberon Tower and find the missing Jokers. So what happened to ARP's shard in Oberon tower?

Since I did reset my optional areas and have to fight all the Shadows again, I thought that I might as well record who is where in case someone wants to get a specific character's sync first. Here's the list for the main party members:


Manor - Indy
No Man's Land 3 - Gray
Slums - Jake
Jackal Labs - Scott
Outer Perimeter 2 - Leon/Galde
Inner Core Shaft 1 - Celia
Rebel Base ( Central ) - Hawk
Underwater Facility - Violet
Dam Facility - Erin
I have two storyline questions... (spoilers for the end of the game)



Well, I initially had plans involving Dread, Hawk and their old gang. That ended up mostly getting cut, so Dread's story never really got developed. Anyways, the real reason why Dread got so quiet is because I eventually realized that his kind of character didn't really suit the rest of the team, and because of that, I couldn't make proper dialogue for him. I only really included him in the game cause he was in the original AA, but I would've definitely liked to have cut him.

For Kugar, well.. sorry, like you guessed, I don't really have an explanation for most of the questions you have about him. It's pretty much an open interpretation kinda thing.



If anyone else wants a clue as to what it's like...


Well considering the general mood in Orbital Prison, I don't think that's really much of a spoiler :P.

Also, does anyone remember how to get to the Shadow fight in the Dam Facility? This area and the other maze-like areas are starting to make me regret resetting optional areas.


You need to drain the water at least once, then go all the way back to the top, then to the rightmost flood chamber. It's the first room on the right from the top.

Edit: Nevermind, found him. Boy was that a surprise. "Oh whoops I accidentally pressed confirm ZOMG WHAT IS THAT HUGE ROBOT"


Nice :D.

So what happened to ARP's shard in Oberon tower?


It's there. He figured it out in the end.

Here's a hint: SNEWS


After trying to pick the item up a few dozen times and walking around the tower for a few minutes trying to grind and think, all I can say is that it was pretty clever. Did take me a while to figure out where the reward was though.

Now all that's left for Level 4 are the Jokers.

In a previous post you mentioned something about one being in Inner Core 2 and another in No Man's Land, however I've searched through those areas already and can't find either. Are there any landmarks that you can tell me about their locations in those areas?
Dread Spoilers

Because of this, Dread was actually one of my favorite characters towards the end. I always got a kick out of those moments when one of the other group members would ask "why is this guy here again?". The resolution to his story was also very interesting and unexpected.
Hey Neok, I duplicated that glitch in the Rebel Base.

To anybody who cares:

DO NOT TRY TO EXIT TO THE LEFT BEFORE COLLECTING THE FILES. IF YOU DON'T SAVE YOUR GAME AFTER THE BOSS, YOU WILL GET STUCK AND BE FORCED TO FIGHT THE BOSS AGAIN.
In any case, I'm on Chapter 6 now.

Out of everyone I've played as...

Top Tier:
Violet (GREAT ATTACK POTENTIAL. Mops the floor with Mixed Types and Humanoids, even Robots as well I think)
Erin (Easy healing with the right mode. Can make your party almost invincible)
Leon (GREAT attack in Ether Round, good on Mixed Types and Humanoids. Analyze is key.

High Tier:
Celia (With the right mode , her Aether attacks deal insane damage)
Scott (Focus Shot does loads of damage)
Dread (Poor man's Frost Diver)

Middle Tier
Hawk (Decent HP, didn't like his abilities much)

Low Tier
Indy (Pretty terrible. I can see her being useful SOMETIMES but I'm not really impressed)

Haven't Played Enough to Judge
Jake (Analyze seems win, but he starts at a higher level than everyone else, so I haven't got the chance to try him out

----

I'm gonna post a review on the game when I finish it, I can confirm that I have some gripes though.