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"Where were you when the universe ended?"

I Miss the Sunrise is an all-new prequel to 2009's The Reconstruction. Featuring strategic battles, player-created weapons, and unique gameplay around every turn, I Miss the Sunrise is an RPG experience like no other. The full game is available as of July 22nd, 2012.

Version 1.51 released August 12th, 2012.

FEATURES
-No typical HP & MP drudgery. Instead, all battlers have Hull, Systems, and Pilot ratings that serve as both health and fuel for weapons. Reducing any of them to 0 means defeat, so spacefarers beware!
-Create your own pilot. Give 'em a name, then choose your gender, race, and customized personality, all of which determine how you interact with other denizens of the universe.
-Get to know your allies better through dialog interaction and performance in battle. But be careful: some allies may be less receptive to your chosen personality.
-Assemble your own weapons. Use salvaged components to customize and outfit your own weapons, name them whatever you want, and use their blueprint codes to share your creations with other players!
-Fast-paced, strategic turn-based battles reward careful positioning and targeting over brute force. Exploit your enemies' vulnerabilities while covering your own!
-Random exploration maps let you take part in battles and exploration any time you please.
-Customizeable AI lets you determine just how ruthless the enemy can be.

TV Tropes page available here! Spoilers ahoy!

Unofficial Wiki available here! Spoilers here too!

New! Fanfiction!: 1 | 2 (Spoilers, of course!)

Latest Blog

Out with the Old

Happy Nauruan Independence Day, everybody!

For anyone still watching, I've expunged my old site in order to concentrate on my new one (Sungazer Software) full time. Plus, I had a lot of insane rambling from 2009 or so that I didn't want hanging around, so it had to go.

If there were any posts you absolutely cannot live without, or if you object loudly enough, then I could be goaded into having a "greatest hits" archive left intact somewhere. Swayed, even. Until then, though, consider any links to Tilde-One.com to be defunct. (Actually they'll just redirect to the new front page.)

Good night, and keep watching the skis! Uh, skies.

Posts

I'm in the post-game content now and...

How exactly do I decipher "64" into a set of coordinates?
Deltree
doesn't live here anymore
4556
Slight hint:

Is there a way to write 64 as 7 digits?


Better hint:

Mr. Red suggests a certain numbering system when you talk to him.


Actual answer:

64 in base-2 is 1 00 00 00


I had him give the answer if you were stuck initially, but someone suggested I take that out!

author=Zadok83
I'm in the post-game content now and...

How exactly do I decipher "64" into a set of coordinates?
author=Deltree
Slight hint:

Is there a way to write 64 as 7 digits?


Better hint:

Mr. Red suggests a certain numbering system when you talk to him.


Actual answer:

64 in base-2 is 1 00 00 00


I had him give the answer if you were stuck initially, but someone suggested I take that out!

author=Zadok83
I'm in the post-game content now and...

How exactly do I decipher "64" into a set of coordinates?


Thanks Space Lizard!

Y'know, I'd tried those exact coordinates, but it was much earlier in the game! I like trying random (and not so random) coordinates just to see what happens. Sadly, I'm a tyro in programming/coding, so it would've taken me quite a while to figure that out.
Deltree
doesn't live here anymore
4556
Yeah, special coordinates are usually inaccessible before their flag is tripped, for obvious sequence-breaking reasons.
Gibmaker
I hate RPG Maker because of what it has done to me
9274
author=Deltree
There are a few sets of codes, and they come four to a set, and each set spells out a weapon code for a unique weapon. By endgame they may not be as helpful though.
Ah yes, I figured it had to do with weapons but I didn't know if I was supposed to pore through the articles and find key phrases or something.
By the way...

What are the consequences of sparing/destroying the Lesser habitation? I've taken both options and I didn't notice any change in episode 5.
Deltree
doesn't live here anymore
4556
Not really spoilers but!

It's just a little bonus thing for personal flavor, really. Tez will call you on it if you also turned against the Lessers with the weapon, though!
How do you find the Lesser Habitation? When I played through the game the first time, I didn't find hide nor scale of it. Nearly missed the black market if it were not for the wiki.


EDIT: *Just* found it. Didn't notice the left branch of the abandoned facility. Thanks anyway.
Deltree
doesn't live here anymore
4556
Some offhand coordinates mentioned on a console in the abandoned research facility. You probably need a fairly high card level to reach it since it's only accessible in Episode 4.
This is great, it's is more than most people could do!
Deltree
doesn't live here anymore
4556
Thanks! And good luck on your own project too!
c'mon, 47 more to reach 2k total download.
what an awesome project. :D
Deltree
doesn't live here anymore
4556
Hah, I've been watching it too. It's actually 3000; I nuked the download when I released Episode 4 and it started the count over.

And thanks for playing!
I actually just registered on this site (even though I generally dont register anywhere) because this game blew my mind and I wanted to thank Deltree and the testers for all their hard work!

As someone who's been playing RPGM games for a while, I can say that this game goes above and beyond "the standard RPGM RPG", nearly to the level of a commercial game. Thank you for making such an amazing game! Hope to see many more!
Deltree
doesn't live here anymore
4556
Awww, and thanks for playing! Check back soon; I hope to have a page up for my next game in September!
I've beat it! Kind of! But...not really?

I've gotten ending A (And an optimist badge)
Playing Episode Eternal didn't give me a different ending. (Instead of dismantling the superweapon, I shot EROS. Ral showed up on the last fight, but there was no other difference)


Is there like, ...a secret npc hiding somewhere? Something? I'm obviously doing something wrong, but I have no idea what. Help me out?


...Is that unbeatable fight actually beatable, and I'm supposed to level Neff up some more?


Once more, THANK YOU for creating this game.
Your games are good.
I spent a few hours of my life kind of hating you for what you did to
Mahk
. That would have never happened if you hadn't written him so well. So, thanks. :)
Deltree
doesn't live here anymore
4556
I'll save you some trouble! Question 1:

Hint:
Everything you need to trigger the alternate ending is right on the final confrontation.


Better hint:
It has to do with your dialog choices at the start of the mission. You'll know when you're on the right path.


And question 2:

It's not beatable, don't worry. What kind of heroic sacrifice would that be, anyway?


And for part 3:

He does end up living happily ever after, so it's not so tragic. Sometimes, being marooned on an alien planet is what a guy needs.


Thanks as always for your support. I do enjoy having a somewhat ravenous fanbase of sorts.
author=Deltree
He does end up living happily ever after, so it's not so tragic. Sometimes, being marooned on an alien planet is what a guy needs.



I fail to see how being buried by volcanic ash constitutes "happily ever after". D: At least he saw Tez one last time, though...

Thank you for the hints! :)

All happy endings end with "And then s/he died". I mean, really! :D

But I'm still kind of bitter about the
"his boyfriend dumped him horribly"
part of the happy ending. XDDDD
author=ludeshka
But I'm still kind of bitter about the
"his boyfriend dumped him horribly"
part of the happy ending. XDDDD


Oh, you took him as a romantic choice? Interesting, yes. Is it really dumping, though? He does say that they'll wait for each other...
...which is of course botched by the "dies horribly" thing.


On a tangentially related note, I am a bit disappointed that
there's no third "realist" ending of some kind. Mainly because, while I may not always agree with compromises, I think they're generally good options to have. I don't really like being forced to choose between two extremes. However, I understand that extremism does make for better stories. :p