Episode 3: "And Yet It Moves" is now up for download! Note that it's being hosted offsite since it's over the size limit, so don't panic.
What's new in Episode 3:
-More missions, Splices, enemies, components, music, explorable locations, etc.!
-New and improved Expert difficulty! On this difficulty, enemies will attack multiple times per turn. Not for the faint of heart!
-Three new playable characters (one story, two hidden).
-Three new bounty hunts.
-For Episode 3 and onward in the story: Enemy weapons have powered up and gained random added effects.
-A black market for buying high level components for ridiculous prices can be found starting in Episode 3.
-There is now a console on Ring-0 and in the Machinatorium that will unequip all non-primary weapons for all allies.
-The price for crafting a weapon has changed. The cost is now 1000 * the final Quality for building one from components.
-Crafting a weapon from a blueprint code now costs 5000 * the final Quality.
-Weapon crafting will now correctly encode the added effect into a weapon's blueprint code.
-Chac's final weapon upgrade will now trigger correctly.
-Zone of Control and Chain counts have a slightly greater effect on damage and accuracy.
-Rami's occasional bouts of extreme chattiness should be curbed now.
-Fixed a crash bug that could occur when using the AUG's "Scanner" ability.
-Inflicting exactly 1000 damage should no longer cause a glitch in the number display.
-Ros' leader bonus has been toned down to always be AP +1 no matter the Rank
-The Merit "The Eye" has been changed to trigger when obtaining weakness data on 50 enemies instead of using Scanner 50 times.
-The Merit "Backstabbed" has been reduced from 50 incidents to 20.
Have fun, space cadets!