• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Alkali Fields
  • Everguard
  • Added: 02/01/2011 08:20 PM
  • Last updated: 03/28/2024 09:02 PM
  • 1883 views

Posts

Pages: 1
Seems rather incomplete... with the lack of inside-corner tiles, and the strange broken tiles on the one-tile high bits... it also looks to straight edged.
Versalia
must be all that rtp in your diet
1405
Yes. #1 critique for ALL map designers out there: nature doesn't like straight lines.
I know ... I'm trying to fix the straight lines.
The tileset doesn't have any corner tiles in it, and I think it gives it a special style that I happen to like, it also doesn't tile well with one tile bits... sorry :)
author=Versalia
Yes. #1 critique for ALL map designers out there: nature doesn't like straight lines.

Incorrect.



Sorry to be a nob :P
chana
(Socrates would certainly not contadict me!)
1584
author=Versalia
Yes. #1 critique for ALL map designers out there: nature doesn't like straight lines.

Yes! (exeptions taken in account {NewBlack}) So...? how can anyone tolerate vx?(I know this is off topic, but so to the case!)
Adon237
if i had an allowance, i would give it to rmn
1743
That looks really straight, as already pointed out, but also, the that tree looks out of place.
Pages: 1