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Catching Up with the Past

Today I realized that it's been a while since I posted an entry so I thought I better get writing. The reason why I haven't posted much this week is because I haven't made much progress this week. Well, that's not true. I have done a lot of work and have accomplished a lot but most of it has been catching up to where I thought I was a week ago.

One of the things that I thought was finished was my transition to the SRPG2 battle system. Unfortunately, there was a lot of things that needed fixed that wasn't obvious at first. So this week I focused on finalizing the transition that I thought was complete last week.

Another thing that I did was create a new sheet of icons for use with the new battle system and for the player's inventory. The images for the inventory do not match the game's 8-bit graphics so I'm not even sure if I am going to use them but at least I have them now if I do decide to use them.

I regret not writing about a general rpg making topic this week in place of a progress blog but I guess I'll save that for another day. If anyone has any suggested topics, let me know and I'll see what I can do. I'm also taking questions about DWT. If anyone has any questions about DWT, let me know and I might turn it into a blog entry too.

Stay tuned Space_Gamemakers!


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How's the game going? Haven't seen any updates in a little while and was just wondering if you'd made any progress worth showing off.
I got some work done but I don't have anything worth showing. I'm hoping to finish the game this Summer. Work during the Spring is going to be very limited (much like it was this Winter) with planned periods of scheduled down-time when I won't be working on the game.

Unfortunately, there are also unscheduled periods like the past week or two when I haven't been able to work on it ie. medical reasons. Still, I remain optimistic about my projected completion date (Summer Season 2011)!

Meanwhile, I'll try to post some more info as I have it. Thanks for staying tuned!
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