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This is a game about pairs. Essentially, one snake, two heads.
Zwei is a psychic bounty hunter sent by a client to find someone who has been recently lost inside an abandoned arboretum (any sign of vegetation is scarce). Zwei takes the job mostly out of desperation, but soon wishes he had not, as he finds himself trapped inside as well. The arboretum is populated with all nature of restless beings/creatures. Zwei will have to use his psychic abilities to enter their dreams and either push them toward the light or completely obliterate their mind and spirit within the dark. DD is basically a dark survival thriller. Not consciously going for cheap chills, but the atmosphere will typically be dark and eerie.

Gameplay
Game is basically one big dungeon split up into wings. Rooms are made up of various puzzles; some simple, some more daunting. Dream traveling will take Zwei to various strange and beautiful locales.
-EXP will be awarded for certain actions taken, and battles are sparse, but a modified version of Claimh's Chrono Trigger BS script is used for the few battles that do take place. Zero random battles, all enemies you will see on the map, even if most will be unavoidable event battles pertaining to the storyline. Almost all "boss" battles can be completely avoided depending on dialogue and gameplay decisions.
-Hunger/Thirst script to make things a little more realistic and add another survival element to the mix.
-Alignment system with three main endings: pure, evil, and middle-of-the-road (indecision /indifference). New Game+ feature.
-Relatively short game (2-4 hours gameplay) to better acquaint myself with RMXP. Other projects are too large and tedious; thought I'd pair things down to something simpler that I actually have a chance of releasing.

Characters
Zwei - main character. Psychic bounty hunter that can 'go' into peoples'/creatures' dreams to either destroy them or become their salvation.
Mysterious client - requested that Zwei find a missing person in the abandoned arboretum.
Viera - missing person Zwei is looking for in the arboretum. Nothing else is known besides the name.
Four swordmasters - four masters of the sword spread through-out the arboretum. Typically give bits of advice to move Zwei along.
-many others

Demo/Release
Possible demo. I'm penchant on releasing the 1.0 version of this only though. I might release some sort of "beta" for testers to catch bugs I missed. Maybe some updates afterward, such as a possible "expert" version of the game and maybe extended chapters/gameplay depending on the reception. Once this is completed I'd mostly like to return to working on Super Nomad Quest though.

Credits
Scripts: Hunger/Thirst script as well as HUD add-on by ForeverZero
Chrono Trigger BS by ClaimH, with add-ons by Blizz, and translation by Naridar
One-Man CMS by Rune

Resources:
Mack and Blue's LooseLeaf RMXP character generator
Chipsets: fox5
RRR for chipsets.
Original art/portraits/edits: Val Murah

Music:
Michael Brook, Yasunori Mitsuda, Boa, Nakaido Chabo Reichi, Val Murah (aka me), Brian Eno, Harold Budd, Roger Eno, Frank Zappa and Mothers, Mew, Slowdive, Jocelyn Pook, Elliott Smith, Shoji Meguro, others

All rights belong to respective owners. This property or any other media related to this property is not meant for sale or profit.

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  • Production
  • acknowledge101
  • RPG Maker XP
  • RPG
  • 02/25/2011 07:01 AM
  • 09/18/2013 05:59 PM
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Posts

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shayoko
We do not condone harassing other members by PM.
515
i prefer playing as a female character but still this looks interesting if you ever release the game id love to try it :D
Pages: 1