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Rayna, the buster of ghosts

  • LockeZ
  • 07/14/2014 03:31 AM
  • 612 views
Recently, I've been giving this game a little love.



I've gotten some help from Unity, who created the map for the final scene in the demo, and also made some graphics for me. Among those is the sprite for Rayna, the third playable character.

Rayna is a slightly eccentric paranormal detective. She's curious, obsessive, missing a few screws, and nerds out when encountering new supernatural phenomena. She's attracted to the mystical artifacts that James and Veris have stolen, and initially meets them after using a homemade device to detect the energy James's sword is emitting. Then she somehow convinces them to go hunt ghosts with her.



She carries around an arsenal of ridiculous gadgets and even worse plans, which have no right to work anywhere near as often as they do. A few of the things she has in that giant backpack are useful in battle - you can obviously see her firing some sort of ray gun there, and the bottom animation is her using an artifact called a Hex Grid to cast magic spells, which is where most of her abilities come from.