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Animebryan's Let's Play Super RMN Bros. 2









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Pages: 1
halibabica
RMN's Official Reviewmonger
16948
Oh snap, will have to check this out later. I hope you didn't hate it too much.
author=halibabica
Oh snap, will have to check this out later. I hope you didn't hate it too much.
The rage is just my 'knee-jerk' reaction to being screwed over unfairly (which happens often). However, I still enjoy the game itself despite the rage, otherwise, I'd rage-quit like I did to my Mega Man Mega Marathon & AVGN 2 ASSimilation.
Ratty524
The 524 is for 524 Stone Crabs
12986
I feel partially inspired to continue my long-dead LP of this game as well. :P

I got a kick out of your reactions towards levels like Dagger Woods in particular.
author=Ratty524
I feel partially inspired to continue my long-dead LP of this game as well. :P

I got a kick out of your reactions towards levels like Dagger Woods in particular.
What's really funny is that during the actual playing, the levels are frustrating & rage inducing. But after I finish a recording & watch the video to see how it turned out, I found myself laughing at my own rage the same way you would if it was somebody else raging to the game. In fact, I actually enjoy watching Let's Players rage because the things that come out of their mouth is hilarious & entertaining.

Actually, in questioning whether my rage reactions were a bad thing or not, I decided to watch Markiplier's Let's Play of I am Bread. After seeing that even a famous Let's Player can go into a rage shows that it's completely normal given the situation. It was enough to inspire me to keep doing these Let's Plays no matter how frustrating they seem (except when the rage goes too far & I end up throwing my controller & breaking it or something else).
I'm still ploughing through this but I totally deserve all your ire for a lot of this, especially Den of Evil and its asshole mode. I don't fault you for getting mad, it seems like a perfectly healthy reaction to the shit you went through. Now constantly going for it might be another question~
(There's a reason I'm not in charge of these anymore)
Btw, what's the deal behind the Toad House level that apparently got scrapped? Was it supposed to be a reward for going through the level in 'hard mode' & beating Bowser without a checkpoint? What was supposed to be in the Toad House to begin with?
When I was drawing up Den of Evil there was a different part 2 that was a vertical tower segment but I did scrap it. The grey toad bit is as intended iirc, it's basically the only real clue* of World 10's existence. Since World 10 is basically the stuff that didn't make it I wanted it to be a pain in the ass to get the in-game hint to find it**.

*I can't remember if seeing space in certain corners was supposed to be a hint that there's more (like seeing the star and path in World 3) or a fuckup on my part.

**World 10 exists due to how I worked around SMBX's drawing roads on the world map. Normally when you teleport to a new area it draws the new roads available to you one tile at a time. Given that all levels in a world are available from the start it would involve a lot of drawing. The exception to this rule is any road connected to where the player starts on the map, so World 10 was originally just a secret path between each world so the game would start with all roads revealed. You can see the difference with the start of World 9 where it finally draws a road for the first time since World 9 isn't hooked up to World 10 at all.

There was no way to make a road unblockable and therefore nothing to stop a random player from wandering in so I tried to place them in areas where the player wouldn't randomly wander in. Just in case I added corner bits so if the player randomly walked on and found a corner and turned they weren't totally fucked, but now there was this huge area to explore with nothing in it. So became World 10 and some dumb idea of how to hide a secret for how to find it.



e: I just started Part 9 and I see what you're talking about now. Unfortunately I don't have any idea of what that toad house was originally going to be nor do I have a toad house level in my RMN Bros 2 folders. Hell I forgot it existed until you talked about it in your video! Sorry I can't clear up this mystery. The level even has my name in the path, I just don't remember what it was for.
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