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- Versalia
- Added: 04/10/2011 08:39 AM
- Last updated: 04/25/2024 12:12 PM
- 3657 views
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Aisling is sexy. ;D
That lighting effect looks sexy too.
That lighting effect looks sexy too.
I squinted before I finally glimpsed the three books on the bottom right, some library :).
I think it's not bad although it reminds more of some basement than an actual library (partly because of the lack of books and the cement floor).
I think it's not bad although it reminds more of some basement than an actual library (partly because of the lack of books and the cement floor).
It's your somewhat depressing bedroom. "The Library" is the name of the entire building, as it were! Sorry, I should have been more clear. XD
I love this. I can't properly express how much I love this through text, but you can be guaranteed that it's a lot.
Is the portrait a placeholder? or a wip? or what? I'm curious because it's very poorly edited, it has jpg artifacts all over it, jagged edges, and the colors could use a touch as well. Also, you should place it a little lower, I don't think I should be able to see the bottom of the text-box under it.
...Oh, and just to be a nag, that red spot of light on that computer is way too bright. ;D
...Oh, and just to be a nag, that red spot of light on that computer is way too bright. ;D
author=alterego
Is the portrait a placeholder? or a wip? or what? I'm curious because it's very poorly edited, it has jpg artifacts all over it, jagged edges, and the colors could use a touch as well. Also, you should place it a little lower, I don't think I should be able to see the bottom of the text-box under it.
...Oh, and just to be a nag, that red spot of light on that computer is way too bright. ;D
I was going to clean up the edges and some remaining colorsplotching (like on her hair and the yellow bust detailing, the yellow collar), but otherwise, that's the completed face set. Technically a WIP I guess but I didn't think it was -that- WIP. D:
...Oh, and just to be a nag, that red spot of light on that computer is way too bright. ;D
I was thinking that but going back and forth - I've been 50/50 on that one. Computer monitors are really really bright in a room that has the lights turned off... (since it is technically not in the same room as the lighted kitchen). Should I lower the light intensity and disperse the glow to a slightly larger area?
author=Versalia
I was going to clean up the edges and some remaining colorsplotching (like on her hair and the yellow bust detailing, the yellow collar), but otherwise, that's the completed face set. Technically a WIP I guess but I didn't think it was that bad at all. Thanks for ripping my editing skills to shreds. :(
Hehe~ Sorry about that. But in return I could give you a few tips if you want, just send me the source images and I'll give it a try.
I was thinking that but going back and forth - I've been 50/50 on that one. Computer monitors are really really bright in a room that has the lights turned off... (since it is technically not in the same room as the lighted kitchen). Should I lower the light intensity and disperse the glow to a slightly larger area?
Totally, after all light travels very very fast and it's really bouncing everywhere all the time... or something "scientific" like that. xP
Oh, he knows what he's talking about for sure, so I edited my comment~ I know not to take it too personally! It just blindsided me with a sudden list of flaws in a face that hadn't extremely bothered me outside of "some cleanup." Sorry if I seemed defensive or not willing to take the feedback - trust me, I'm all over it. I don't intend to let anybody look terrible in-game, I love them too much :)
Defensive? Nah, you weren't. One thing that might look good when you finish clearing up this portrait business is making a transparency gradient to fade it out on the side, maybe to make the message box not look so cramped~
Also, are you planning on changing that Name-Box? D:
Also, are you planning on changing that Name-Box? D:
author=Miracle
making a transparency gradient to fade it out on the side
Also, are you planning on changing that Name-Box? D:
Transparency gradient might work. I used "fit text to window" for this shot, so the window box is squeezed inward and downward - so you can see the desktop glowing to the right ^^ Otherwise the message box covers it. So, NORMALLY, it won't looked cramped.
As far as the name box - I really like it as a black rounded-edged window. The edging needs to be rounded off a little bit more, I think, but otherwise it'll resemble the black boxes in the Status window. Did you think it was glaringly mismatched or something...?
I dunno. It's just that the rest of the game is sleek in elegant to the point where it's all in your face. Having a separate and simple black box just floating there seems to take away from that the tiniest bit XD
This message box copies the Riviera style. There's a little divot at the top that holds the name. Also, I tranasparent'd up Aisling's portrait, extended the message box's border to contain the whole portrait, and aligned the text so you can see how pretty it looks when it's in a block <3
You'll probably want to use the old one anyways, but it's never bad to look at options XD
This message box copies the Riviera style. There's a little divot at the top that holds the name. Also, I tranasparent'd up Aisling's portrait, extended the message box's border to contain the whole portrait, and aligned the text so you can see how pretty it looks when it's in a block <3
You'll probably want to use the old one anyways, but it's never bad to look at options XD
I like that message box style! I just have no idea how to pull it off whatsoever; I don't think I can do that with the ATS unless I set up some very special menu skins that will draw that by default. (The namebox has a separate windowskin, obviously) I'm not willing to change it if it requires using Show Picture or something for all the dialog windows to pull it off though. I like the cleaner Riviera version but it feels like a minor change overall.
If it's not possible to cleanly pull the former off, I could make the name window fully opaque? Honestly, I'm unconvinced that the black namebox sticks out in principal. It must be something about my execution? All the other UIs are black round-edged rectangles laid on top of other things. Check out the datestamp UI, the battle UI, and the Status screens. XD I'll try to make it even rounder~
Also, the text would be squared, but I prefer to indent the first line in dialog boxes. Stylistic choice!
If it's not possible to cleanly pull the former off, I could make the name window fully opaque? Honestly, I'm unconvinced that the black namebox sticks out in principal. It must be something about my execution? All the other UIs are black round-edged rectangles laid on top of other things. Check out the datestamp UI, the battle UI, and the Status screens. XD I'll try to make it even rounder~
Also, the text would be squared, but I prefer to indent the first line in dialog boxes. Stylistic choice!
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