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One rainy day in the industrialized port city of Dejanor, a mage named Moshi Cenalus leaves her dingy hotel room to buy something to eat. It was just a normal day for her, until she has a run-in with some local thieves.

Following that dangerous encounter, she befriends the woman who helped her fend off the attackers, and learns of a forest called "Last Sanctuary". It is rumored that the mages there live free from the scorn and oppression perpetuated by an influential order of clerics, who believe that mages are a danger to society.

While in search of the fabled Last Sanctuary, her journey crosses with those of the people she meets along the way. They come from a variety of backgrounds, from the impoverished worker who wishes for a better life, to a disgraced soldier seeking redemption, to a reclusive queen in the snowy north willing to sacrifice everything to save her country from the spread of industrialization.

Little did the mage know that her seemingly insignificant actions would, in the end, contribute to major changes in the people and places around her.

But would it be for better or for worse?


- Battle enemies whose movesets and tactics can change depending on difficulty level.
- No random encounters! Enemies are visible on maps, and they will even scurry out of the way of a very high-leveled party.
- Adjust the battle difficulty at any time if the game feels too hard or too easy.
- Embark on sidequests that further develop the setting and characters.
- Customize characters by equipping them with Devices and Skill Books, as well as upgrading equipment via crafting.
- Includes custom character art, enemy sprites, and music (in progress).

Latest Blog

The Return

My last blog was...almost 3 years ago? Sorry about that :/
I gradually stopped coming by for a while because I had become too anxious to post anything, kind of lost interest in rpg maker after MV, and somehow wound up getting into the ME3 multiplayer and modding scene as some sort of makeshift exposure therapy. (Who knew that shitposting about turians was the key to get myself to talk to people again?) And there's been a user on here who has been ripping off a lot of my work in my absence and not stopping after being reported a long time ago, so that's pissed me off enough to return.

I've been refreshing myself with old notes to figure out where I was going, knocked out a bunch of old to-dos, and cut one scene because it was no longer needed. I'm also planning to reduce the scope further because some sidequests are a pain to test, and the light exploration I had in mind a long time ago no longer makes sense with the characters being forced to go into hiding due to plot reasons.

Looking at this project with fresh eyes, I realized that the status screen totally clashed with the other menus. Before, its description box was on the top and HP/FP was on the bottom, while the description in all other menu screens was on the bottom. But now they match! I also redrew Moshi's portrait to add more belts and make her look a little older.



After that, I drew a couple quick pieces of concept art for one of the oneiroi, an inhabitant of the astral plane/dream world. He already has a name and some dialogue implemented, but had no portrait until now.



I'm currently working on coloring his finalized waist-up ingame portrait which uses elements from the two drafts. Although he's not a party member, he'd be a major contributor to Moshi's storyline, moveset, and the title of the game as well.
  • Production
  • Melkino
  • Happy (Composer)
  • RPG Maker VX Ace
  • RPG
  • 04/14/2011 04:59 PM
  • 11/20/2023 05:19 PM
  • N/A
  • 714923
  • 427
  • 8146

Posts

Melkino
solos collectors on purpose
2021
author=shun
This new demo can both Moshi and Leiko can use skills. A doubt can not use the same skill twice in a row.
The new changes in the game was excelent but rather the character Leiko the previous demo. It would not be possible to gain healing items and FP after the end of each battle.
How many characters available in the game?

There are currently 10 playable characters, including the temporary ones.
Looks interesting. Gonna download and have look!
shayoko
We do not condone harassing other members by PM.
515
Wow this game is amazing
the characters sprites,skills,ability learning,gear and even plot are well done!
and this is only a demo?impressive as hell
ive not finished yet just left the hotel with the mage and so far im loving this!

also the beastery! i wish more games had this i love it so much!
oh and the title screen looks amazing as well i just watched it for a minute b4 starting knowing it was custom built i was just in awe

it seems like it will lack a grinding type thing which i do love but dont feel its needed in games
but the way this is going so far i dont think it will be needed at all! :D

-
off topic would be awesome if someone made a game where you could select your main character
even if the storys the same and has the same start locations and lines

any case im subbed looking 4ward to updates for this unless its finished! :D ill most likely have a playthru for this one since its a liner rpg build as regular rpgs grinding should be done off screen i dont think most people would enjoy watching that and i have no way to edit videos atm :3

anycase keep up the awesome work! gonna recommend this to some peeps as well
I never looked into this engine, nor have I played any games made on it, but this one is making me reconsider. Awesome work on the detail of the environments, and effects. This looks pretty interesting. Subbed and downloading :)
shayoko
We do not condone harassing other members by PM.
515
reached the end of the demo still love it and content im able to grind as much as i want now :D

1 suggestion im glad the gunner which i forgot the name of cant use the spells(unles im mistaken
but since shes not a mage she should not be able to
so id suggest disabling not only her ability to use spells but ability to equip books
other wise it feels out of place
doing so is simple too if i recall all you need to do is go under items each book in this case and have mage as the only class that is able to use them
Melkino
solos collectors on purpose
2021
Hi, I'm glad you enjoyed the demo!

Almost every party member can use the skills in the books, and it's intentional. In the game's setting, nearly anyone can use magic. However, non-mages deal crappy magical damage, but there will be skills that take advantage of their attack stat!

I also wanted to encourage character customization and just letting the player play around with their skill setups. And maybe people could do cute little challenges in the future, like maybe a no-magic run or something, haha :)
shayoko
We do not condone harassing other members by PM.
515
posted a video of the opening just for peeps that want to see a bit of the game play wont do more parts play the game yourself to see more! :D


looking 4ward to more updates for the game i hope this sees the end
Hora Hora for the maker! :D

-other notes
will at some point you be able to freely travel to all/most or some areas that you have been to?

this had crossed my mind when their were a few npcs that said stuff that made it feel like they were going to have a quest or errand or something you could so
the guy who wanted your help
but needed a good mechanic is a example
among others
shayoko
We do not condone harassing other members by PM.
515
any updates for this or is it dead?
Melkino
solos collectors on purpose
2021
I work on this a little bit every day. Most of my progress right now is on the writing end, such as worldbuilding, plot outlines, and discussing music ideas with Happy. I'm not sure if people were interested about reading about the writing process, so I've kept quiet about it.

Last month I did some slight revamping of the Aurelia map, though :)
shayoko
We do not condone harassing other members by PM.
515
author=Melkino
I work on this a little bit every day. Most of my progress right now is on the writing end, such as worldbuilding, plot outlines, and discussing music ideas with Happy. I'm not sure if people were interested about reading about the writing process, so I've kept quiet about it.

Last month I did some slight revamping of the Aurelia map, though :)


I feel you. This is pretty much my entire game design life, and has been for the last two or three years.
Melkino, you should do a dev diary. I now I would be pleased to read about even the tiniest bits of your creation process. I think all of your followers here would like to read more too (I think lol).
Btw, you have a tumblr account, right? I believe I follow you there...
shayoko
We do not condone harassing other members by PM.
515
indeed id love to hear anything about this i want more content :D
i do hope at some point in the game you would freely be able to visit citys and areas you have been to but thats just hoping :3

hora hora for more of this! :D
shayoko
We do not condone harassing other members by PM.
515
nice log,just wanted to let you know i still follow the progress on this! its unfortunate you lost progress but don't despair keep it up! :D

i haven't been playing rpg maker games recently but i haven't lost interest :D

cant w8 for more on this game
I downloaded the demo and i think its really good. Is the full game available yet? Or is it still being worked on? So far i like the story,characters,the way everything looks,uniqueness of items,spells,turn based battle system. This reminds me of all the old school rpg games that i used to like paying money for and playing before they all started selling out. This game has a nice feeling to it that i can't describe.
The about section certainly peaked my interest. I have subscribed and downloaded the demo.
Is this you guys? http://www.indiegogo.com/projects/catharsis--164

IF so, how are you planning to make rpg maker game work on mac?
author=Incarnate
Is this you guys? http://www.indiegogo.com/projects/catharsis--164

IF so, how are you planning to make rpg maker game work on mac?


Doubt it's the same, but I run RPG Maker VX Ace games on my Macbook all the time.
Melkino
solos collectors on purpose
2021
author=Incarnate
Is this you guys? http://www.indiegogo.com/projects/catharsis--164

IF so, how are you planning to make rpg maker game work on mac?


It's not us. This is a really strange coincidence, though. o_O

For a second there I thought someone stole the project file and tried to make money off of it!