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Run Rabbit, run, run, run

  • nhubi
  • 09/11/2014 02:01 AM
  • 310 views
Save the Easter is a fairly short game, or a fairly long mini-game depending on how you want to look at it. The premise is simple, Santa has turned evil, what prompted this change in personality from a fat jolly giver of gifts, even prank ones like coal when you've been naughty, into a psychotic egg stealer determined to ruin Easter is unknown. Perhaps it is professional jealousy, perhaps he's sick of having to hang out at the North Pole where it is cold all the time and wants a shot at a sunny April event. Perhaps he's been spending time in Australia where bunny rabbits are considered a plague to be wiped out, it doesn't really matter. What does matter is this evil incarnation of the rosy-cheeked Christmas stalwart has become a kleptomaniac and stolen all the available Easter eggs just before they are set to be hidden all over the world by the Easter Bunny.

Into this crisis walks Lisa, a new-found friend of the Easter Bunny who he has called on in his hour of need to find all the stolen eggs and return them before it is too late. To aid her in this endeavour she has been granted 5 lives and one assumes has been provided with the Easter basket equivalent of a TARDIS capable of holding an entire world's supply of Easter eggs in the arms of one young girl.


Run Lola Lisa, Run.

To accomplish this task Lisa must dodge through an increasingly more complex series of obstacles, starting with a simple straight run through some tree trunks, dodging from side to side to avoid a collision that reduces a life each time. The forward motion is automatic, and if you miss a dodge you'll probably lose more than one life as you attempt to navigate around the same trunk as each collision pushes you back a pace before sending you forward again. It's not difficult to accomplish, just a little close at a few of the later levels.

Each level must be completed without losing all your lives and with collecting all 10 eggs per level, failure to complete either of these goals results in a loss and retry. As each level progresses the difficult also increases. The first being a straight run through a wooded path, the second involves both dodging and jumping over boulders, the third adds logs to the equation to be avoided, the fourth is in a swamp with additional water hazards and the last level is a snow encrusted wasteland where you must go head to head with the villain that started the whole mess to begin with, Evil Santa. He, of course, cheats.


Hey, where are your snow covered barrels, fat man?

With the exception of the graphic the designer has used to represent the Easter eggs everything in the game is default, but then as the game itself lasts around 20 minutes for a clean run, it really didn't warrant anything more complex than that. The game play is simple but efficient and although the idea is uncomplicated the execution is done well and the movement is smooth and easy without any lag or distractions that could ruin what is basically a medium paced reflex mini game with an undemanding story framework on which to suspend the game play.

This game was an entry for the Mundo Maker contest and was restricted to the following the project has to be at least 7 minutes playable and cannot be more than 30 minutes of play in general. As such it was never meant to be anything other than a quick and easy little game. If that is what you are in the mood for then give this one a go, it will test your reflexes in the later stages, but it doesn't have a lot going for it other than that.