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New Hero Sprites Style = ]

New outfit and 8 Frames in the walk movement = ]





The walk movement is a 8 frames chara... the walk archive have 32 different poses for the walk movement. The archive to the running graphic of the character have the same value, 32 diferent poses for the running movement. xD (8 for each direction).

And for the attack, I'm using the same 8 frames to each direction xD.

A normal Npc will consist of a two archives of 32 poses. A archive only for the stand pose and a second one for the walk pose. The enemies have at last three archives of 32 poses... the extra archive is for the attack animation.

xD

(sorry for my english, I'm without time now to revise the grammar)

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Can't beat 8-way movement

I can't read :)
author=Shillishous
Can't beat 8-way movementI can't read :)


xD

The walk movement is a 8 frames chara... the walk archive have 32 different poses for the walk movement. The archive to the running graphic of the character have the same value, 32 diferent poses for the running movement. xD (8 for each direction).

And for the attack, I'm using the same 8 frames to each direction xD.

A normal Npc will consist of a two archives of 32 poses. A archive only for the stand pose and a second one for the walk pose. The enemies have at last three archives of 32 poses... the extra archive is for the attack animation.

xD

(sorry for my english, I'm without time now to revise the grammar)
Why?! Why is everything you do so darn sexy! Gosh darnit!
Hey sinchross, surely 32-way movement means you've found a way to move your character inbetween the event tiles?
Very impressive. I did something fairly similar and I can really appreciate your hard work.
My archives only reach about 25 or so for the main character but that still puts the individually drawn frames into the 1000's
Pages: 1