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No one knows why, but Gordon turns into a giant on the world map.
  • Little Wing Guy
  • Added: 08/28/2012 06:32 PM
  • Last updated: 03/28/2024 12:21 PM
  • 3211 views

Posts

Pages: 1
Haha, I was going to comment on the giant thing but it's already in the caption.
Thought about changing his sprite while on world map?
Aaah Godzilla!
Normally people do tiny people on a large world map. Nice to see the trend bucked once in awhile.
author=Clareain_Christopher
Nifty world map, so far.


I’ve already made the entire world map, it’s a whooping 90 x75. You’re impressed, I can tell. I’ve never been fond of getting lost or wandering around a world map for too long, so areas are pretty close to each other. I know some players like big worlds because of the exploration, but I like to think I focus on exploration in other areas. Thanks!

author=Galv
Haha, I was going to comment on the giant thing but it's already in the caption.
Thought about changing his sprite while on world map?


It basically comes down to collision detection being really naff when you shrink the size of the sprite. I’m using touch encounters, so it makes it hard to judge when you’re too close or an enemy or not, because the size of the player will actually same despite looking smaller. Also, all the RPG’s I played as a kid kept the player sprite the same size, so I think I’m doing it because of that as well. Thanks for the comment!
Pages: 1